shaco W bug with red trinkets and control ward
so currently
,
, and
currently do not do what they are supposed to do when in regards to shaco's box trap
it forces them to activate instead of simply revealing them
can we please get this fixed as it greatly hinders the reliability and usefulness of shaco's boxes
based on the wording of the linked items it should not activate the traps, yet it does.
how it should work is similar to the on use trinket from twisted tree line
you see them, you can kill them from a distance without activating them, aoe will hit them at this time, but if you ignore them even tho you see them you cant just walk past it, you will still trigger the trap to activate and have to eat the fear or stop for a moment to kill it before you are in range of it.
a similar trap that has an activated when walked on it
traps, yet they dont activate when someone with sweeper walks by or places a control ward, it just reveals them to be killed, same with
shrooms, they dont just blow up when a control ward is placed to where it reveals them, nor do
traps just activate on nothing
the reason is see this as a bug is because its inconsistant with EVERY other trap and how it interacts with the 3 red items linked above
so please fix this to work properly, even if you have to provide a nerf to shaco's W in return because this is very clearly a BUG due to inconsistency of how every other trap interacts under these circumstances as they all follow the same rule, yet only shaco's traps are having them activate on nothing
-from a shaco main