[Gameplay] Cinderhulk oversight
The old cinderhulk had a feature that I believe was requested when it was first being developed that allowed it to not activate unless you were in combat.
This was to allow those who invade the enemy jungle to not agro/damage monsters to give away their position, as well as not take away the mobility boots effect for no reason when running through the jungle.
The current cinderhulk has left this out and thus nerfed two of the more unpopular options: mobility boots and invading the enemy jungle. It's quite silly to lose the mobility boots passive for no reason at all just by running through the jungle.
Please allow Cinderhulk to have a toggle so that mobility boots users as well a counter junglers aren't punished.
Or bring back the old functionality where it would not activate unless you hit something or were hit by something.