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Light/Redemption Zed

ƒ b··8 votes·6,314 views

Can we go ahead and destroy this please? Having 20 clones that all heal the entire team for 25% of their hp or 20 clones that all drop redemptions is kinda busted. Feel like at least the effectiveness of certain items on clones should be reduced.

6 Comments

TwitchInMyPants3 votes

Woodland clones don't get to keep items but Zed for some insane reason does

:thinking:

tyralie4 votes

maybe wood clone are almsot in every game and too easy to get maybe... zed is 5 gold champ so you get it late game unlike wood

TwitchInMyPants3 votes

{quoted}

maybe wood clone are almsot in every game and too easy to get maybe... zed is 5 gold champ so you get it late game unlike wood

My point is it seems obvious not to do that

It also seems obvious that infinite clones is a bad idea

Wood at least falls off like a brick, Zed only needs one synergy to be viable. If you use Redemption and/or Light though the board is just covered in Zed and the Zed player auto wins unless Lux can snipe every Zed, there's pretty much no other counterplay.

Even if they offered items Woodland units have horrible scaling, Maokai and Ivern are offtanks, Neeko has no synergies to scale with even if her base damage is good, and LeBlanc despite having two synergies only really exists to enable them and does little damage on her own. Lux is the only unit who could even make that threatening and unlike Zed its ONE CLONE. Zed just conceptually is really broken and DotA Underlords tried the exact same kind of ability on Arc Warden and had to nerf the unit CONSTANTLY to make it fair.

ƒ b3 votes

Exactly my point. There's very little counterplay and it's not THAT hard to get.

Brolando3 votes

Or of Zed has a GA.

Maybe they should exclude some of the items you can build on Zed because clones with items is insanely broken.

FireDrizzle1 votes

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