Items RNG solution? My opinion

CrazyFknGemini·7/4/2019, 9:04:56 PM·2 votes·993 views

Before the game went live while it was in beta and i was watching streams playing i thought that item drop worked with this system. Waves 1,2,3 have 2,3 and 4 minions in them.

First minion has 20% chance of an item drop. If it doesn't next minion now has 40% and so on until the 5th minion has 100% chance.

If the first minion drops it next minion now resets and has 20% chance. That way you are almost guaranteed to get 2 items from first 3 waves.

AND because RNG is fun, you have a chance to get an item drop for every minion like the biggest streamers you all and love get every other game.

Items are the true force of this game, you can win by having a good synergy on your units but you can also win with getting good items early which makes you get ECON and think about synergy later in the game.

More items more fun, i want 5 of my units to have 3 items late-game and not only one, it would make fights more entertaining and also you would have to think about putting your items on the correct units even more.

1 Comments

HeartBreakOne997/4/2019, 9:23:17 PM1 votes

Compare it to Dota Autochess. Basically the same game yet Dota's RNG is minimum and tft gets devoured by RNG. Riot games in a nutshell, how do they always screw things up xD