Dev must be confused
April Fool's was months ago, the reversion of the yordles nerf and making ghosts have trait bonuses are too stupid be anything other than a joke.
April Fool's was months ago, the reversion of the yordles nerf and making ghosts have trait bonuses are too stupid be anything other than a joke.
Yordles aren't the scariest comp out there, and yordle 3 is pretty bad. That buff was needed.
Ghost battles were a free win without bonuses. This was also a great addition, as it helps make clear who deserves to stay alive, instead of just who happened to RNG the free wins.
I never understood why ghost armies were supposed to be a free win in the first place. They should be just as challenging as fighting players.
Sure 3 yordles isn't strong, 6 is very strong though even if there are better comps. Ghosts provide no advantage/progress to a win maybe 0 bonus was too easy but it should be easier than an actual opponent that you get to do damage to if you win, or you should take reduced damage for a loss even if its only 75% of normal.