Knight changes look like a hard nerf to me.
I mean maybe it's a buff for running 2 or 4 knights, but full knight comps are just going to suck even worse than before. And they were already trash. This change makes no sense to me.
I mean maybe it's a buff for running 2 or 4 knights, but full knight comps are just going to suck even worse than before. And they were already trash. This change makes no sense to me.
will it effect more stuffs now so they can tank abilitys like
way better
It's going to be a massive buff. 60 Mag Resist is HUGE, given the thing that dismantles Nobles the most right now is Casters.
Keep in mind they are also adding Armor to the front line Noble: Garen to compensate the tanky loss.
To frame 60 resist in TFT: It's about a 35% Mag damage reduction. Paired with Kayle's late game invulns, it's significant.
Rather than flat damage block why don't they just get percentage damage resistance? 15%/30%/45% damage resistance would make them pretty solid imo, and would certainly scale much better.
Is Knight buff pre-resistance or after?
Knights are super good against anything AoE or DoT.
Knights + Noble + Guardian is as insane as it ever was, especially if you make your braum your carry.
Knights + Rangers is super viable, especially with the phantom debuff and 2-piece glacial you get basically for free.
I mean... yeah... Knights probably suck if you're just trying to spam knights and have that be your win condition -- which they should. That's not even a logical strategy. How can you expect to win with a bunch of champs that are tanky as balls but do zero damage?
But if you use them to supplement other things, they're quite good, and I don't mind the new changes at all.