why is her stun 3 seconds?
perma stuns. 3 seconds. in a fucking line.
abuse. maybe do some rebalancing and update the fucking game.
perma stuns. 3 seconds. in a fucking line.
abuse. maybe do some rebalancing and update the fucking game.
see that would be smart
they don't care about smart
Position better
Build Quicksilver.
Not as bad as pyke imo.. Pyke w/ 2 spears and another item would massively stun...
Lol I built a 3 star full ap malphite and did the same thing. The games about making a sick ass combo
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I usually place my carry in the center back with tanks on the far sides, both with one space from the walls.
The Assassins generally jump to those side units and buy time for my carry to kill shit
Plus I usually have a Janna and Nami next to my carry for good measure.
When I'm playing Qiyana, I notice that yes, she can definitely mess up your units dreams. But from what I have seen, she doesn't have as much effectiveness usually if the opponent positions a ranged unit in the corner as a sacrifice, and has some other melee units who walk up, avoiding a 2+ man stun, and if their other units kill your frontline, that give your other backline units the opportunity to kill qiyana while she is walking towards them.
But generally, yes, her stun is op. The trade off is that her basic attacks are lackluster.
naut also has a stupidly long stun
You clearly never seen a 3 star vlad with
solowing 7 champs by himself.
Assassins (except Zed, but he's special and very rare) are too easily countered by
This one item makes everything they do pointless, since they have such a high crit chance. Qiyana included. Maybe when it gets nerfed to something like "50% chance to dodge crits" then we can talk about the things the assassins can do, if they can land a hit.