2 Simple solutions to TFT Carousel problems
2 Simple ways to ix all the problems with the TFT Carousel
1: Let us click+confirm selection Instead of dragging our awkward, slow, bloated avatars over the spinning champs/items that may be too far away to properly grab due to a combination of the ridiculously short pick time and other players griefing. This let's people easily and efficiently pick their champs/items.
2: Extend the time frame of the carousel round. Pretty straightforward. The time of the carousel round is way too short given what is required to pick. Sure you can figure out quickly what you want for your 1st or 2nd pick. But the actual time it takes to again drag your slow awkward and depending on winstreak extremely bloated avatar to the champ/item you want is painful. Made even more difficult due to the RNG of where you land in the pick order compared to the actual relative position of what/who you want when it is finally your turn. And that's without having to change your picks on the fly due to other peoples' picks before you.
And with those 2 things, the majority of problems with the carousel are fixed. The whole moving wobbly bouncing avatars are cute and all, but cute cosmetic aesthetics should not supersede actual functionality and ease of use of the interface.