TFT: Fix Item drop rate from minions and neutral monsters... For Game Devs
I find it a little ridiculous that during the first minion waves certain players will get insane drops like a two BF swords and recurve bows while other players will just get gold for all 3 minion rounds. Later on when getting to krugs, same players will get items and others may only get a bunch of gold. I hope I'm not the only one experiencing this from ranked TFT/regular matches. Any thoughts and ideas on what Devs should do to fix this are welcome.