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Fix the damn Singed Interaction HOLYFK

imajnfiad10fngrs··9 votes·4,011 views

Why the fuck are my units chasing singed all around the map. My backline just ended up on the opposing team's backline. If he's too far out of range they need to at some point switch targets. And what gets me even more is they run to places in anticipation of where singed will be. Even when they are fully capable of hitting singed standing where they are, they run in his direction to better be able to hit him in the future..??? This interaction is stupid as fuck and needs to be fixed.

But it won't be fixed right? Braum has been shielding backwards towards assassins since set 1. How is this game ever going to be considered competitive if you can't fucking maintain it and prevent incredibly stupid shit from happening. Experiencing these broken interactions over and over feels sickening and encourages me to find better games to waste my time on.

4 Comments

Sire Hippington3 votes

as if they fix anything...

mages still waste spells on zyra plants, Magecap Aatrox still cancles is first cast with the second and basically only getting more delay on his cast instead of a double cast, 6mages still sometimes not double casting...theres so much that's still not working as intendet(though it's riot, who knows...) basically since the first day of set 2....

J Epstein2 votes

Ranged champs' AI have been broken since set 1.

I feel so stupid commenting on these boards some times. I want to help RIOT but they won't listen.

Asukazzz1 votes

[{quoted}](name=J Epstein,realm=NA,application-id=RaE1aOE7,discussion-id=Wiy9vaI9,comment-id=0001,timestamp=2020-01-31T03:57:22.435+0000)

Ranged champs' AI have been broken since set 1.

I feel so stupid commenting on these boards some times. I want to help RIOT but they won't listen.

It's not just a ranged thing. Target choice and pathing in general still needs a lot of work. I've had melee champions kill one of the two enemies they were next to then walk away from the other one so they could weave their way through everyone else to attack a Mundo on the opposite side of the board. At least they don't just stand in the middle of the board by themselves as often anymore.

teto god supp1 votes

As a jungler i noticed this season camps (raptors, golems, wolves) RANDOMLY walk around to attack other targets that ARENT EVEN NEARBY!

Its funny, cause it helps clear camps without taking more dmg early, but its still a bug that needs to be fixed.

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