TFT rewards update
I'd like to remind people that first off this is only a suggestive opinion. I find rewards in TFT to be kind of lacking. Everywhere from small qol's like getting acc/player exp added while playing TFT. I don't see how that's not a thing already, I spend 20-50mins playing a match of TFT which is apart of League of Legends instead of being its own game that I'd have to download so why doesn't it level my account. To go against the argument of it being a "casual just for fun mode" ARAM is casual if anything "more casual" as it doesn't have a ranked queue.
Secondly why not make the ranked reward system streamlined. What I mean by that is adding a "split" for TFT and instead of ranked armor make exclusive little legends, possibly even a victorious little legend, with chromas to specify different ranks instead of just an emote. I'd accept it as a replacement entirely as well a victorious TFT arena skin. And if we follow the 3 split system you can award 1 copy of the little legend per split that way we can earn each "star upgraded legend" so we can still have 3 separate versions of the exclusive legend.
And back to player exp instead of rewarding champion capsules reward us with legend capsules or TFT boxes etc that can be used to unlock, Arena skins, little legends, and Icons, and gold/interest skins. You can even make damage skins so we shoot different projectiles at the opponent if they are to draw/lose the round.
Why should we add these things? Better expression and incentive to play the mode and to stick around for the entirety of the season. I understand some of these things mean potentially a lot more work for employees at Riot. Which is why I've compromised with alternative and additional methods to make more of that $$$$. Let me go full cosmetic with TFT, TFT only Icons, Arena Skins, Damage skins, Gold skins, Victorious little legend & arena skin, Missions to go alongside future special events with its own currency and ftp loot systems. I'm fine with paying good $ for good skins. If you're going to charge me $10 for an arena skin, it better have exclusive music, new backgrounds around the arena etc. Figure out a way to make varying qualities of all TFT cosmetics.
Side note while free at this rate I'd be open to a mission pass system addition to help supplement little legends via little legend fragments and idk purple essence or something so I can gradually unlock the 3 tier of little legends I personally enjoy the most, Arena skins, and so on especially if you end up going the full cosmetic route adding Damage skins, Gold/Bank skins (w/e you'd like to call it). You can make it so everyone can get special event legends and corresponding skins and the final/prestige versions available via pass purchase. In example, KDA, True Damage, Pulse fire, Dark star, star guardian, if we have missions for SR/ARAM why not TFT as well for separate rewards with a different mission currency instead of flooding the current one.(Feels bad choosing how to spend mission credits when there are so many things with the prestige and gold chromas already costing a fortune.