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TFT rewards update

AmazingJubJub··5 votes·4,540 views

I'd like to remind people that first off this is only a suggestive opinion. I find rewards in TFT to be kind of lacking. Everywhere from small qol's like getting acc/player exp added while playing TFT. I don't see how that's not a thing already, I spend 20-50mins playing a match of TFT which is apart of League of Legends instead of being its own game that I'd have to download so why doesn't it level my account. To go against the argument of it being a "casual just for fun mode" ARAM is casual if anything "more casual" as it doesn't have a ranked queue.

Secondly why not make the ranked reward system streamlined. What I mean by that is adding a "split" for TFT and instead of ranked armor make exclusive little legends, possibly even a victorious little legend, with chromas to specify different ranks instead of just an emote. I'd accept it as a replacement entirely as well a victorious TFT arena skin. And if we follow the 3 split system you can award 1 copy of the little legend per split that way we can earn each "star upgraded legend" so we can still have 3 separate versions of the exclusive legend.

And back to player exp instead of rewarding champion capsules reward us with legend capsules or TFT boxes etc that can be used to unlock, Arena skins, little legends, and Icons, and gold/interest skins. You can even make damage skins so we shoot different projectiles at the opponent if they are to draw/lose the round.

Why should we add these things? Better expression and incentive to play the mode and to stick around for the entirety of the season. I understand some of these things mean potentially a lot more work for employees at Riot. Which is why I've compromised with alternative and additional methods to make more of that $$$$. Let me go full cosmetic with TFT, TFT only Icons, Arena Skins, Damage skins, Gold skins, Victorious little legend & arena skin, Missions to go alongside future special events with its own currency and ftp loot systems. I'm fine with paying good $ for good skins. If you're going to charge me $10 for an arena skin, it better have exclusive music, new backgrounds around the arena etc. Figure out a way to make varying qualities of all TFT cosmetics.

Side note while free at this rate I'd be open to a mission pass system addition to help supplement little legends via little legend fragments and idk purple essence or something so I can gradually unlock the 3 tier of little legends I personally enjoy the most, Arena skins, and so on especially if you end up going the full cosmetic route adding Damage skins, Gold/Bank skins (w/e you'd like to call it). You can make it so everyone can get special event legends and corresponding skins and the final/prestige versions available via pass purchase. In example, KDA, True Damage, Pulse fire, Dark star, star guardian, if we have missions for SR/ARAM why not TFT as well for separate rewards with a different mission currency instead of flooding the current one.(Feels bad choosing how to spend mission credits when there are so many things with the prestige and gold chromas already costing a fortune.

4 Comments

Dynikus3 votes

getting acc/player exp added while playing TFT

Why should you get league experience while playing tft if you're not actually gaining any well.. experience?

Secondly why not make the ranked reward system streamlined. What I mean by that is adding a "split" for TFT and instead of ranked armor make exclusive little legends, possibly even a victorious little legend, with chromas to specify different ranks instead of just an emote.

They've already said that more rewards for last season will be sent out later beyond the crappy emotes. Most likely a pengu little legend that matches the emotes you got, but that's just speculation.

And back to player exp instead of rewarding champion capsules reward us with legend capsules or TFT boxes etc that can be used to unlock, Arena skins, little legends, and Icons, and gold/interest skins.

They basically have that in the form of the tft passes, it's just called pass points instead of experience points.

AmazingJubJub1 votes

I stated that one based on time spent being roughly = if not just as long as SR games. And two because every other mode rewards it. So we'd have to break down to why it's awarded. My reasoning follows it being a League of Legends account. Because TFT isn't an entirely separate game like the ones they're currently working on. It only feels right that I get progress towards my League account that TFT is apart of. For example if Legends of Runeterra was also apart of the "League of Legends" account and was merely a separate tab to play I'd advocate for the same thing.

Regarding the second point. I don't see what your issue is entirely? They've said more rewards are coming sure. Does that mean it's going to be a Victorious little legend, or Victorious arena skin? Was that Specifically pointed out? If it's just a vague statement along the lines of, "More to come TM" I don't see an issue with a specific example.

There is currently no system in place to progress towards something that clearly expresses hey, I really like to play TFT. The current loot system from SR/Other modes rewards, skill via, Ranked armor, Split specific ranked emotes, Ranked specific icon, Champions to test, exchange for blue essence, unlock mastery, etc. Currently 4/11 rewards are random emotes that don't necessarily distinguish between TFT or RP purchase etc. The reason I propose for it to be separate from the standard loot boxes we currently have. Is due to non TFT players. The feeling of finally getting 3 key frags opening a box and then getting a little legend frag etc if they existed wouldn't feel so good I'd imagine. I suppose more a rework on the system is apart of the whole post,"TFT REWARDS UPDATE". Currently it's just here you receive x and y if you want. Compared to the other system you can try champs, skins, reroll permanently etc. It's versatile in helping a player receive things they want for the time they put into the mode/game. I can agree after further thought however that receiving fragments that way seems more complicated. Like how would you tell the client you want a champion capsule or TFT capsule once your account levels etc.

TL:DR The main purpose is to help expose certain ideas on how to add on to current/future rewards that could be already on its way. If no one talks about what we do and don't like how does riot know? The biggest one being Victorious little legends, Arena skins, and other possible TFT skins they could add.

Sukishoo1 votes

Regarding the second point. I don't see what your issue is entirely? They've said more rewards are coming sure. Does that mean it's going to be a Victorious little legend, or Victorious arena skin? Was that Specifically pointed out? If it's just a vague statement along the lines of, "More to come TM" I don't see an issue with a specific example.

They didn't specify because they weren't finalized, so we just have to wait and find out.

AmazingJubJub1 votes

I understand nothing is finalized. If anything that's the purpose of the post. To help others think of things they may or may not like to see. Which in turn will help in making sure we don't end up waiting for, "nothing". I'm by no means saying Riot aren't working on TFT. I'm only trying to share some of my ideas that I would enjoy to see implemented into the game.

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