TFT LP Gains and Losses

Freel019·8/27/2019, 5:57:54 PM·1 votes·2,930 views

I feel the LP gains and losses need to be reviewed for next season. In Plat i just won a game and got 37 LP. A few games ago i had a real unlucky/bad game and finished 8th and lost 57 LP. Wins are hard to come by especially if item drops/rolls are not in your favour. This 20LP deficit seems a bit excessive even more so with how heavily RNG impacts the game.

8 Comments

Illabethe8/27/2019, 8:13:54 PM1 votes

Except, it's not a 20 LP deficit.

It's a 1st/2nd/3rd/4th/5th/6th/7th/8th weighted system, where the average of all placements is 0 LP.

In other words, placing first and then placing 4th isn't detrimental. But..... placing 8th is.

Surely if you belong in a higher elo, you can place in the top 4.....

And surely, if you're unfortunate, you should still place 6th or 5th.

Sukishoo8/27/2019, 8:18:10 PM1 votes

It's meant to have a harsh gain and loss as you can climb up quickly having not promotional series and fall very fast having not demotion protection.

Shin Ramyum8/28/2019, 2:47:09 AM1 votes

[English not my 1st language]

I'm in my other account (plat 1) and had 81 LP. I was about to finish 4th-5th but I wrongly replaced a minion on my board dum. I ended up dying and placing 8th (game was so tight, all are within 16-30 HPs).

And guess what, back to 0 LP lmao. I mean can it be a function of at least your quality/performance in that particular game, e.g.

  1. If its a stomp (like 1st place is 80 hp and you're 0 hp, 8th place), you deserve to lose more LP.
  2. But if game was so close (1st place is about 30 LP), we should lose not much LP.

I feel like its an insult to players who are relatively good but still at the unfavorable side of RNG...

I don't know. I hope Riot would seriously think about this.