Some suggestions for the U.I.

Ro Mayvine·6/28/2019, 5:47:40 PM·3 votes·950 views

What we have right now is pretty clean, I just wish had some more information built into the U.I. It'd be great if we saw something like:

  • the percent chance for each unit cost based on level, i.e. X% for 5-cost unit at level 8 ^ pretty sure autochess has this as a pop up on their level button or something similar

  • an indicator of what synergies other players have, it could be something as simple as showing the medals? next to their names

  • maybe include what each item can be combined into when you hover over them when they're not equipped to someone, though this might be too cluttered

  • similar to that last thought, you could include say a box that lists all your potential combinations based on what items you do have, with say a champ portrait next to an item if it's equipped to someone already

1 Comments

iainB856/29/2019, 2:15:37 AM1 votes

My adds:

I think the carousel needs major improvements. The learning curve is already steep enough without getting ZERO information on the champions (and to lesser degree items) that are up for grabs. People are supposed to immediately remember all of the synergies they currently have and what the options in the carousel have to offer? Extremely difficult.

On a smaller note, I'd love not have to do quick math and have it tell me in the tool tip how many "buys/cost" I need to level up if I decide to dump my money into it. There's already limited time to figure out where to place champions, whether to reroll, or whether to level up. More information on hover over would be great.