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Ooof. Item catchup mechanism is a myth?

UberBo··1 votes·734 views

Last game I received 1 item from the first 3 waves, 1 from the Golem dudes, 0 from Wolves and 1 from Raptors. That was unfun to say the least. Got to a decent build but still lost at 6th before the carousel before the Dragon.

lol. 5th was at 1HP when I was eliminated, then quit. :(

4 Comments

Ragsalot2 votes

Yeah, I've had those kinds of rounds. They don't happen very often, but it sucks when they do.

Illabethe1 votes

They happen about 70% of the time.......

Probably about 4 of my last 28 games have been "fair" itemize. The rest of the time I get 4-5 items total the entire game vs a full Shapeshifter team with Dragon's Teeth, Warmog's Thornmails, Morellos, GA's etc..... the whole gambit.

Or when I get items, I don't get specific items. Like I won't get a single Giant's belt at ALL an entire game, but I'll get 5 Cloaks. Never mind the fact that the other teams have Warmog's Shyvana and I need grievous wounds to be able to beat her......

Ragsalot1 votes

As much as we all like the idea of a 'balanced' item rate, it would make the game very unpleasant. It would make the game too predictable. I personally have won matches with very sub-par items. I haven't played ranked since Hextech released, and in normals I've just been having fun and experimenting with comps and using whatever items i'm able to get. I think I've won 3 out of the last 5 games, and ironically the match where I had the items that I wanted, I came in 3rd. Do items help? Absolutely. But even item-stacked teams can be taken down quite easily depending on the champs.

In my opinion champs > items, but I certainly feel the stress of games with low item drops.

One last thought: If indeed '70%' of your games are low-item games, that seems to be in the vast majority, indicating that low-item games are the norm, and that high-item games are rather rare. Take comfort in this idea, it makes the games more enjoyable and exciting when you have good luck and get a high-item game.

Illabethe1 votes

I can guarantee in ranked, items matter more than champs. A 1 Star Jinx with 3 full items > than a 2 Star Jinx with 1 item. A 1 Star Lucian with 3 items > a 3 Star Lucian with none.

As you climb up, 3-5 teams are building the exact same build you are. It comes down to who has the items, not who has all 3 Stars/2 Stars. It's who has Cho Gath with Morello.... Lucian with RFC, Aatrox with Sorcerer, Kayle with Spear of Shojin.

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