TFT Problems in a Nutshell (Personal Opinion Duh)
- Players should get 1 item from Neutral Waves (only 1 Item in the first 3 Rounds).
- Item imbalance (Many Top Items build out of Recurve Bow - I mean the counter to Phantom Dancer needs 2 !!! Recurve Bows...) not to mention Spatula
- Early Game Tactics most of the Time are not worth going for cuz they backfire cuz enemys with less HP can pick first i.e get Spatula / Bows (People even lose Rounds on Purpose to pick first in Wheel) Enemys who should have lost the Game but got a Phantom Dancer Swain in Wheel turning the Game in his Favor...
- Too much CC (everyone knows the full Glacial BS + stacking Morgana / Seju / Kennen etc results in perma CC). I play all Auto-Chess Games and even Tidehunter has only a 2/2.5/3 Stun vs. Pyke Stun Duration: 2 / 2.5 / 3 Morgana Stun Duration: 2 /4 / 6 Seju Stun Duration: 2 / 3.5 / 5
- Some Origins are too powerful i.e Imperial (insane Effect + easy to get) while others are too weak (Void with a very weak Effect or others with awkward Combinations like Ninja (the Effect is good but you have to hold back your powerful Ninjas until you get 4 or you lose the Effect on all your Ninjas).
- Pretty sure some Champions have a lower Chance to show up (for example Aatrox).
- Targeting: They "improved" Ahri Spell Casts but she still throws some weird angles which is weird cuz Pyke seems to be able to choose the best Angle to hit a maximum Number of Enemys.