Item drops are extremely unfair
I've had many games today where others have had like 6 items dropped and I'm at a total of 2, 3, or 4. And I've won all the NPC rounds. This is just dumb. It should be close as long as you beat all the NPCs.
I've had many games today where others have had like 6 items dropped and I'm at a total of 2, 3, or 4. And I've won all the NPC rounds. This is just dumb. It should be close as long as you beat all the NPCs.
Everyone should get the same amount of items, considering how powerful they are in TFT. The power spikes they lead to are insane.
I've had games where I have my carry fully equipped by the first pvp round and you just snowball all the way to the end game. Allows you to easily get to 50g and stay at max interest.
I've also had games where the only item I've gotten is from carousel rounds. No chance of survival unless you fight someone in the same situation. By the time you get to 50g, you've lost so much life its extremely hard to recover. Even if you try to hyper reroll, you end up with a weak late game due to no interest.
Seriously frustrating. The game I'm in right now... I have earned 7 items (lowest level item composition). Opponents have up to 11. Too much randomness... :(