TFT changes?
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Dont make items RNG: everyone should get the same number of items or at least somewhat even, for example everyone should receive 1 item at round 1 minions and 2 items at round 2 with krugs and so on. Guy has the 2 spatula armor with a 3 star blood thirster GA tristana with 7 champs on the field with rest of them being 2 stars except one 1 star champ with a wild buff and yordle brawler right after the krugs round. He also had a 2 star trist at the very first round when i fought him with BT and GA.
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There should be a limit on how many of the duplicate champs can come up in one offer, its dumb how other people or me can get 3-4 of the same champions on the very FIRST offer we get at the start and start the game with a one or two 2 star champions. I got 3 graves once and my friend got 4 khazix and started off with a double 2 star kha zix and such.
bugs and glitches where certain champions just goes afk when there is clearly room for them to go around to hit the enemy or where theyre just ranged and just stops attacking although they werent stunned nor disarmed. Champions sometimes disappear from the field when the pvp round starts and comes back after the round.
buffs/nerfs/suggestions reksai seems weaker than WW although shes more expensive. Morde seems a lot weaker compared to the other grey knights like garen and darius. Add yorick for the 4th phantom where he spawns his little ghouls and where he heals off from the dmg his little ghouls deal. sometimes champions gets to clustered and stops certain champions to wander around the side and do nothing. maybe show the range of ranged champions when u hold them? How does kassadin steal mana and converts it into shield from champions that doesnt use mana like graves and vayne?
Questions: does zekes 10% atk speed also increase the holders? does deathcap also increase the dmg of graves auto attack considering graves ability is his auto enhance also for vaynes 3rd auto. does morellomonicon also work for those auto attack abilities/vayne 3rd hit?