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TFT is going to end up being like League - Discussion on the new TFT Patch

jackiechan3··8 votes·3,693 views

Hello fellow gamers! I would like to first say I still love League, I love TFT too, and these two games(I know TFT is technically still League, but I like to count them as separate games) are probably my most played games by far. However, ever since S9 have all these problems on league(ranked system, questionable balancing decision, players not being punished, etc.), it's frustrating at times where you just don't want to play it, simply because it feels like the game is becoming less fun, and the player community is getting worse and worst(Diamond Elo baby, what a wide variety of gamers). However, when Riot have made TFT, the mode felt like it's a chill zone, where you can forget about that previous game teammate that told you to do a lot of things to yourself that's not appropriate to post here.

But to the main point of the topic. I was playing a scrim yesterday for a team in a online league, when one of my Challenger TFT friend told me how trash the new TFT patch is. I asked him why and he stated that you can get up to like 30 gold in the first three creep round and now you can get units as drop as well. Now, the unit drop, I think it's unique. But 30 GOLD? 30?! Dude, screw items and units, I rather have 30 gold every game. So I played one game of TFT this morning and I didn't get 30 gold. I got 6 gold. In one creep round. Last patch, I believe you can get up to 8 or 9 gold in the first three creep round if you unfortunately get gold every round. I understand the process of Riot's mind. People have been complaining about how someone can get like 6 items in the first three creep rounds while they are stuck with 1 item. Now, I think one the the best part of TFT is the RNG part(am I a weird one?), since I like the challenge when I have to beat people that are more lucky than me. However, instead balancing the items and gold value, everything is reversed now. Nobody would want to get an item anymore because the gold you get is way too high. You can potentially get a +3 interest after the first three creep round, think about that for a second. I know I've only played one game so far, so maybe I'm wrong about how OP the gold drop is, but I think it's logical. If I'm wrong about this, feel free to comment about it, because I think the gold drop is way too OP.

On a more causal note: I haven't gotten a unit drop yet, what tier can they go up to, 5? I got 3 items on krugs round, is the drop rate for that higher or was I just incredibly lucky?

  1. That neeko item, is it any good?

Anyway, my second period is about to start, don't flame me too hard on the comment if I'm wrong about this, but my initial thought is that this patch is going to bring TFT down to S9 League level. Anyway, I wish you guys a good day, and have fun in Summoner Rift or TFT!

~Jackiechan3

19 Comments

SupportiveRebel2 votes

I think the gold amount overall is in line with items now. It was way too low before. The bigger problem is, that the economy being accelerated and leveling increasing, has made the game a gambler fiesta of hyperrolling. Hyperrolling has a fail rate that is high, but if 4-5 people are hyperrolling, at least 1-2 will get all their hits an be immortal. It's just not skilltesting at all. And that's not even speaking of committing to a comp, then getting only items that are awful with it, ie. going rangers then getting 6 chainmail.....

jackiechan31 votes

I agree, this patch made actual skills less and less noticeable.

Pxerkza1 votes

yes you can get a 5cost unit from creep drops it's pretty much the only way to get a 5cost at lvl 6 now and indeed you can get 30 gold from 1 creep round i got 35 from wolves had to reroll it all to save my ass rerolled nothing and lost

the RNG is fine items are fine neekos help has the potential to be extremely broken and game changing

rolling is a complete bait

jackiechan31 votes

Rolling is the equivalent of gambling.

But its addicting, and I can't quit!

Pxerkza1 votes

{quoted}

Rolling is the equivalent of gambling.

But its addicting, and I can't quit!

yeah it sucks when you are looking for that 3rd jinx draven and roll through all your econ to find 0 units that are useful for your team comp ...

Kei1431 votes

Save dat neeko mate.

jackiechan31 votes

Okay, I will. Although I saved it so long today that I lost before I can use it lmao

jackiechan31 votes

I feel ya bro. When you're counting on that 1 unit for a level up, and the game just refuses to give it to you. I guess we should take into consideration of if other players that are alive have the unit you want, therefore making the chance of them appearing less and less likely.

Pxerkza1 votes

{quoted}

I feel ya bro. When you're counting on that 1 unit for a level up, and the game just refuses to give it to you. I guess we should take into consideration of if other players that are alive have the unit you want, therefore making the chance of them appearing less and less likely.

im usually going for units that aren't contested i am not a fan of brute forcing comps just because meta and i still get fucked by rng and we have people in high diamond-challanger forcing void assassins every game so i guess it's kinda demoralizing

i much preferred the early tft days where you could deny units and upgrades from people by scouting them and when people could get 3 3*s by wolves game was much more about skill then even if people cried to the moon about it

now it's often 8th place to have a finished comp with all 2*s and lose just because they didn't get perfect items or couldn't finish the 1 item that makes his carry unit not pop instantly

jackiechan31 votes

Good news, void buff next patch only apply to void units! But yeah, the game is more RNG than ever before.

Pxerkza1 votes

people hae been saying this exact sentence since like the 2nd patch of tft ie 1 week after it got released

jackiechan31 votes

TRUUUU

Ztoka1 votes

That's where Neeko's help rocks.. If you are lucky enough to get one...

Modl Ryden l1 votes

They keep introducing new champs into the mix without things stabilizing for 2 weeks.

The same thing happened to LoL in season 2 where a champion was pushed out every 2 weeks. Then a year later, Riot found out they couldn't keep pushing champs out every 2 weeks because they'd end up with 300+ champs by season 9 and have a balancing nightmare.

That's what happening right now, every 2 weeks there's been a new addition to the roster and it's only going to get way more complicated to balance.

jackiechan31 votes

Did you see the Kai'sa release next patch? Although its interesting, I feel like she's gonna be incredibly OP just like in league.

Oh wait, they nerfed her in league. By 5% attack speed bonus every level of her E. Good nerf, am I right?

Pxerkza1 votes

[{quoted}](name=l Ryden l,realm=NA,application-id=RaE1aOE7,discussion-id=IG7fUIcu,comment-id=0001,timestamp=2019-09-12T15:03:40.395+0000)

They keep introducing new champs into the mix without things stabilizing for 2 weeks.

The same thing happened to LoL in season 2 where a champion was pushed out every 2 weeks. Then a year later, Riot found out they couldn't keep pushing champs out every 2 weeks because they'd end up with 300+ champs by season 9 and have a balancing nightmare.

That's what happening right now, every 2 weeks there's been a new addition to the roster and it's only going to get way more complicated to balance.

tft is also leaching done work from league models animations abilities etc the work that goes into tft champ creation is 90% comp cohesion and balancing and fitting a goal they want to progress

if you remember how champs were created in early league days they were extremely basic Q does damage W moves you or moves enemy E utility of some sort or damage and R damage with passive Damage usually or defense

the nuances were if now the Q is a wider projectile or a slower projectile or a point and click that can be blocked by units or not

currently champions are far more complex they have so much more going for them including lore and world significance they aren't anywhere near simplistic as the old ones so it's natural that they will move from 2 weeks creation to a couple of months

Thilmer1 votes

The metagame in TFT is even more stagnant tan the metagame in Summoners Rift.

And this was supposed to be a "new and refreshing mode"... haha. [sg-lulu]

The Neeko ítem basically allows you to upgrade something to level 2; something almost imposible with rare units before.

Pxerkza1 votes

{quoted}

The metagame in TFT is even more stagnant tan the metagame in Summoners Rift.

And this was supposed to be a "new and refreshing mode"... haha. [sg-lulu]

The Neeko ítem basically allows you to upgrade something to level 2; something almost imposible with rare units before.

stagnant? by what criteria? do you feel forced to go slingers every game? how so? it was stagnant 2 patches ago where 5 people can force the same comp easily now it's not like that

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