Champs in TFT
Are all the champions in league going to be added to TFT? I feel as though certain characters who aren't currently in the game could make some seriously cool additions.
Are all the champions in league going to be added to TFT? I feel as though certain characters who aren't currently in the game could make some seriously cool additions.
- explain this champion.
From /Dev: Design Pillars of Teamfight Tactics
##Discovery and the Future of TFT The last topic for today has to do with our attitude toward TFT and the future.
When you first play Teamfight Tactics, there will be 50 champions in the game. This is a good amount of champions to let us explore a bunch of familiar themes and make great autobattler gameplay. Since there are 144 (and counting!) champions in League, you might wonder whether you’ll get to see your favorite champ in TFT. In short—we want to bring more champions to TFT in the future.
The plan is to do this in two ways. The first is by adding one or two champions to the game every patch or two. We’ll increase the number of champs in the game in this way until we get to around 60. This gradual addition of champions is valuable because it lets us regularly build upon a familiar game by introducing new options and strategies, which prolongs the experience of exploration and discovery. You might even have some ideas about what champions we might add based on the champions and traits that already exist.
The second way we’ll add more champs to TFT is more explosive. We believe that TFT is an experience that doesn’t just include discovery—it thrives on it. When you talk about the game, watch streamers, and read guides, you’re growing your mastery of the game, and often quickly. This period of rapid improvement is really enjoyable, and the mystery of not knowing what to expect, or even what’s possible, is very powerful.
We will use slow addition of champions to shake things up, but we think you’ll eventually get tired of seeing the same (or very similar) strategies used. You’ll get comfortable playing builds you know how to play. The metagame will become increasingly solved and matches could start to feel repetitive.
The answer, we believe, is to periodically release new sets of champions. A new set features new champions and traits, and refreshes the potential for exploration and discovery. Our goal is to give you a fresh experience of Teamfight Tactics through a meaningfully different collection of mechanics and theme. You’ll have this experience while still applying what you’ve learned in previous sets—the rules of TFT and some of its content, like items, will be retained.
As developers, we value new chances to improve on our work by taking what we’ve learned about what you enjoy and what you don’t, and carrying it forward. With sets, we’re excited to do just that!
This brings me to my final point. Earlier I mentioned the League of Legends multiverse. There are nearly 1,000 skins in League. By tapping into this unbelievably creative and diverse selection, we can explore a huge variety of themes as we travel from one set to the next. For example, Yasuo appears in the first set as an Exile Blademaster, casting Steel Tempest in his base skin. In a later set, he could return as an Odyssey Reaver, casting Wind Wall with the skin to match.