My ideas for additions to TFT

TryhardisrsRekts·7/29/2019, 4:59:04 AM·1 votes·773 views

Here are my ideas, give me some feedback!

  • Synergies

Toxic synergy(Teemo/Singed/Cassio/Twitch) poison damage over time from autos

Mechanics(Vi/Heimer/Singed/Viktor/Urgot) Adjacent allies get damage buff or health regen maybe

Summoner(Zyra/Teemo/Heimer/Yorick/Malz) Bonus health/dmg for summons

Fishes(Fizz/Nami/Kench) Periodically become untargetable and regen some health

  • Champs

Teemo(3 cost/toxic/yordle/summoner) tosses a shroom to a random empty space within 2 tiles

Singed(1 cost/toxic/brawler) flips enemy to furthest corner tile

Cassio(4 cost/toxic/sorcerer) enemies in a cone facing cassio get turned to stone stunning them

Twitch(5 cost/toxic/ranger) after twitch ults his autos pierce though units

Vi(1 or 2 cost/mech/brawler) attack hits the unit behind target

Heimer(1 cost/mech/summoner) places a turret in adjacent tile

Viktor(2 cost/mech/sorcerer) places gravity field on 3 tiles and stuns after short delay

Urgot(2 cost/mech/brawler) doesnt have mana or auto attack but begins round with small shield and after 3-5 seconds shotgun legs on all adjacent tiles

Zyra(3 cost/wild/summoner) spawns plants in adjacent tiles

Yorick(4 cost/phantom/summoner) spawns ghouls in adjacent tiles which jump on enemies

Malzahar(5 cost/void/summoner) spawns voidlings

Fizz(4 cost/fish/assassin) calls shark to knock up and damage large area

Nami(2 cost/fish/elementalist) heals lowest ally then damages an adjacent enemy then heals a different ally adjacent to the enemy hit(if no target is found then spell ends)

Kench(3 cost/fish/brawler) converts percentage of damage taken to grey health when hitting 25% hp converts grey health to a shield

Kaisa(3 cost/void/ranger) icathian rain damaging nearby enemies

  • Items

Blasting wand + blasting wand = void staff(% magic penetration)

  • BF sword = Maw(

  • NLR = Spellbinder(allies in 2 tiles left and right get bonus AP)

  • Recurve = Nashors tooth(% of ap on hit)

  • Tear = Lich Bane(bonus damage on first auto after ability)

  • Chain vest = Zhonyas(statis for 1 second causing enemies to retarget when getting below 50%)

  • Null mantel = Banshee's Veil(ignores first ability targeted at unit)

  • Giants belt = Abyssal Mask(adjacent enemies lose magic resistance)

  • Spatula = Fiddle's party hat(this champ needs 1 less copy to upgrade... so 2 tier 1 units = tier 2 and 5 tier 1 for tier 3) sacrificing an item slot for an upgraded unit

3 Comments

tires7/29/2019, 6:42:26 AM1 votes

Wow these are honestly some great ideas in my eyes. The only potential thing I’d like to see different is the cost of singed. I feel like that kind of displacement/cc is super strong for a 1cost unit (in comparison to other 1costs). Maybe a 2cost so it’s more on par with blitz/Pyke/etc? Just a thought though, really awesome ideas!!

TryhardisrsRekts7/31/2019, 12:42:18 PM1 votes

bump!