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Teamfight Tactics MUCH NEEDED SUGGESTIONS

Jimmy Nuetrons··1 votes·582 views

I'm curious why there are no deminishing returns?

There is nothing more "i'm gonna punch my freaking monitor" inducing, than having someone with hush, or disarm, or red buff, or cursed blade, that is 100% CC uptime, or demons/glacial passive, you can balance all of these super fucking busted things without changing them, by adding deminishing returns to the effects, so that I can't get permanently frozen, or permanently mana drained, or permanently fucked, give us some kind of counter play option..... PLEASE

5 Comments

Jimmy Nuetrons1 votes

Also, why are Nobles impossible to get 6 of??? You shouldn't make it where the only option for the max stack of a racial is to have a tier 5 champion, that there are only 10 of total.... no other comp, except noble has these rediculous requirements, y ou have to compete for leona and kayle's which are very limited with all the guardian/glacial comps...

Jabriel2 votes

I swear to god Leona and Kayle are fucking impossible to obtain. You can pick her in the champion thing but if you're one of the person with the most hp you'll never get her and in rerolls you have to waste all your damn money to get just ONE

Jimmy Nuetrons1 votes

EXACTLY BRO, And they have 6 yordles, where only 1 yordle costs more than 3g, Gnar at 4g, they have 6 nobles where you're required to get a 4g and a 5g champ...for not a lot of healing for the costs of gold/hp to get there unless you get a kayle lucky at lvl 4.

Demons have like 8 options, even shapeshifters have 5 options and this is before hextech pieces come out into the game....

Why isn't anyone balancing the ratio of traits?????

phoda1 votes

disarm and silence is strong early game and late game there are 7-9 units, having it on ranger silences 1 target so its not BIG BIG. gunslingers can make it big or good assassin

Jimmy Nuetrons1 votes

I completely agree, but making some setups/items completely anti playable against is not healthy for the game, nobody likes setting up a board that can't attack or use abilities because of how often things proc, you have a 100% chance of procing your traits if you have 4-5 of anything with 25% chance of anything, due to the frequency of attacks, therefore the only way to balance them, is to deminish returns so that if someone has brawlers for example, they're not frozen for 45 seconds redemption heailng unable to fight back, eventually let them fucking play the game lmao

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