When you make a game based on RNG ONLY
Well, first i'm sorry about my english. I'm french, and the French forum disappeared for a shitty reason, on discord (And i bet that almost nobody goes there), SO :
I have try a bit TFT, and i really like the concept, but i just don't understand why add so much RNG on this game ?
I can understand a little amount of RNG, every game have RNG (IA pattern, Cards, Loot, Catch and more ...), but why play a game when everyone play the top tiers comp and than, only people who get the good champion or the good item will dominate ? That non sense ...
It's like i have, every game, 3/8 to be in top 3 and gain elo, and i don't even get Exp in League of Legends so if i get top 4 after 20/30 minutes of game i really waste my time.
So, i hope in future you will change that. For me, you should focus on differents things :
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Add experience for playing in normal/ranked, because we play a long time and in fact, we got nothing for that (I understand you don't make this game for that, but for me it's just a different mode like Aram, Urf etc ... we play this game IN League of Legends and this game is also based on champion of League Of Legends)
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Remove the most RNG you can by adding some rules like "For the first three round, you get 2 golds Round 1, A random item Round 2, Round 3 random item or gold" I really have a game with the guys versus me got two guisoo + vayne and lucian rank 2. In the second Round after my first match !
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Maybe add a new system for buy champ, like choice to have 5 randoms champs for free, 1 champs you already have for 1 golds but it's random, or 1 champs you already have but you choice the cards for 3 golds. That remove the part of RNG and people don't will waste 60 g for make a rank 2/3 if they are not lucky.
Sorry again for my english. Kiss from France.