I placed 2nd overall seven (7) times today. Shit's rigged.
5 of those games I steam rolled for 15-20 matches of straight wins, I get to the last few matches and end up getting rolled over. The last 2 games I survived with 36 HP and built a crappy inferno/Woodland type team to eventually beat the undefeated player in the game 4 times, then he goes and makes a formation adjustment and rolls me over.
I'm legit upset. Its like the Buffalo Bills going to the Super Bowl 4 times and not winning even once. But its SEVEN times I've placed second overall. After 4 or 5 it starts looking real fishy.
I don't even really play TFT but I started it to give myself a break from Rift. Holy shit the RNG is worse than old TFT so much so that I wish we had Old TFT back instead. Predator and Glacial are the absolute most sweatiest team comps you can run and every player is looking to run it down your throat. Your team desperately clawing through the Glacial bouncer champions to the enemy Kog'maw before he ability strikes you for the last HALF, not 25%, HALF of your HP is absolutely carcinogenic. Sometimes I would be able to beat the opponent if Kog'maw didn't strike me for 1/4th of my remaining HP. Like seriously 1/4th of my hp no matter his damage output is absolutely batshit, you don't think that's even a little bit too strong Riot? Especially when all the Glacial champions are the bulkiest champs in the game and can screen so damn well for Kog'maw?
Other things I don't like:
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Varus/Leblanc's abilities aren't instant cast and have a wind-up, meaning you can lose a fight on a last sliver of HP just because you hit your ability mana cost and your opponent didnt.
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6 Mages strategy being absolutely useless. Its fun for some lulz but you get clobbered every time. Absolutely unusable in any competitive manner.
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Predator killing you at 25% HP. I might have a chance to win when it comes down to the last 2 champs on the board. Kog'maw could be a bronze shooting spitball damage and still kill your silver champ. The execute threshold for Predator is too large.
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The players that lost that had purchased the same champions that I have been using during the course of the game need to go back into the champion pool that I can buy from. I've lost over half my games because I needed just one Ivern or Varus card and spent over 200g in the last 5 battles of the match with zero luck.
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Summoned minion health is OP. There is a point where the HP on summoned creatures needs to be capped and we are clearly passed it. Summoned minions are backlining better than most assassins in TFT and its straight embarassing to have to 4 or 5 shot one minion before moving onto the next one when there's 7 or 8 on the board.
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And finally, there aren't enough items in the game to defeat the extreme bulk meta of TFT right now. You might get enough items to gear out one ADC to deal with it but the bulky champions are too common in the game and hold the best abilities being that of Glacial/Predator. I have only seen one Gold level Malphite and it was almost impossible to beat among the other bulky champs in the squad. Volibear, RekSai, Braum and Nasus need to be just a little bit harder to get.