Ludens & Locket Change on PBE
Currently on the PBE Locket and Ludens are looking to get changes. Changes from PBE wiki are listed below.
Locket of the Iron Solari Removed: Shield no longer scales with Ability power icon ability power.
Luden's Echo Removed: Damage no longer scales with Ability power icon ability power.
Currently, sorcerer comps have a lot of counter play. There are three main ways I think sorcerer can build, get the team or a carry to spam ults, stack someone with
and
and have them delete multiple people, or spam
to bulk up allowing for more ults. I am not going to say that
or
builds aren't over-powered, but I think removing BOTH of their AP scaling would cripple sorcerer.
Since sorcerer comp is a 3/6 person comp (I find its usually built to be 6) that relies on ults, and all of the sorcerer ults currently do magic damage, the sorc comp is hard counters by dragons (the origins & the dragon stages), as well as dragon claw. Sorcerer has a very strong early game WITH locket(s), or if you can get enough mana to spam cast. Sorc comps also have an incredibly hard time against Dragon stages, because if you build for ults then all of your build is blocked by dragon, and all that is left is squishy sorc with wimpy autos. Currently the only way to beat dragons with sorc that I've found is using phantom, having someone who has attack damage items, and or having an insanely tanky unit (such as
stacks with items)
and two
is an extremely strong build, but it is hard to get to. You need a unit with 5
and one
, as well as 6 sorcerers. To get that many
usually requires carousels to be used for just those items and nothing else.
With this being said, sorcerer comp is getting a buff since it can achieve 6 units without
item with only level 3 units thanks to the addition of
. However, I still think this makes sorcerers MUCH to weak, simply because of all the counter play to them. I am not saying that either of these builds do not need nerfs, but this change would completely remove any advantage of building them on sorcerer comps, these items would remain just as good on any comp, while also taking out two of sorcerers build. leaving the sorcerer class with less building options while having a lot of counterplay/builds.
I think a better alternative, if these builds are demeemed too strong on sorcerer, is simply reduce the amount the items scale, instead of removing them completely. Currently the ludens build on an Akali with two
and a
ulting and then splashing up to 4? units for 1600~ damage. Instead of removing these builds, nerf them if they are too OP. Or buff sorcerer in some other way besides adding
.