TFT Timer

xXWarrior898Xx·7/18/2019, 9:34:00 PM·2 votes·579 views

When is the timer for tft going to be extended? I've lost multiple games to the timer ending before the final round between myself and the person who ends up winning ends by one person losing. Almost half of the rounds I play in tft(that aren't against creeps) end by the timer rather than the actual game. I enjoy going a noble+knight build, which, yes, is a tanky build. However, I don't think I should be penalized because I wanted to try a certain build path that isn't assassin+void. It is frustrating that I can't play the game most of the time, since I genuinely do enjoy the game when it works. I understand that some rounds won't end (two champions with lots of lifesteal attacking each other), but when most of the rounds I play end by timer, when I would normally win the rounds due to my sustain and tankiness from my build, I think the timer should be lowered. This is obviously not just a problem that I face, since it is such a massive issue to what is in my opinion the most appealing build to beginners (it is literally going on a crusade with holy warriors against assassins, pirates, and creatures, which is a cool theme).

TL;DR: Please lengthen the round timer in tft.

1 Comments

Geck8/3/2019, 6:04:14 AM1 votes

I agree the round timer is too short, or that i personally believe it shouldn't exist at all and should only end when all units on a side has died. I can understand it needing a timer potentially for bugs where units just stop fighting all together or something, but otherwise i don't like it. I mean i certainly wouldn't mind waiting for others to finish their fights if it meant i too could have this option.

I've been robbed of so many games when i had a powerful unit that was going to win it for me, only to have the timer decide i get to take damage anyway (have even had it make me lose an entire game).