[Map Idea] 6v6, 7v7, 8v8 and Beyond!

King Gromp·11/9/2014, 5:57:36 AM·5 votes·1,497 views

Alright, so since the re-release of Hexakill on the Twisted Treeline map and, truth be told, it was brilliant... But what if Riot created a map that was MADE for 6v6 and on? Well... He's a rough idea of what I had been throwing around in my stupid little mind.

Map Name: Fields of War (can be changed at any time) Players: 6v6, 7v7, 8v8 Average Game Time: 50 Minutes+ (yeah... would not doubt this number)

Number of Neutral Camps (non-buff): 6 per side Number of Buff Camps (non-boss): 3 per side Number of Boss Camps: 4 total

Number of Lanes: 4 Number of Turrets Per Lane: 3 (4 including Inhibitor Turret)

Recommended Setup per team: 1 Jungler, 1-2 AP, 1-2 ADC, 1-2 Support, 1-2 Bruiser/Tank

Boss Names: Gryphon: grants a movement speed and attack speed buff. (only applies to participating players, including gold) Giant Hawk: grants a movement speed and cooldown reduction buff.(only applies to participating players, including gold) Leviathan: Acts as the 'Dragon' on the map, so the Dragon's Season Five changes would be the Leviathan's. (only applies to participating players, including gold) Titan: A massive earthen construct positioned at the peak (northern most) corner of the map that grants a buff equivalent to Baron Buff. (team wide application)

New Content: Added 11-10-14 **Bridge Battle: **On the map, in the center two lanes are bridges leading to the second turret (tier 2 of 4) that creates a choke point for that small section of the map. Players can flash along it's length, or anything else of the sort, but due to the vicious waters underneath, players cannot flash off the bridge to the sides. Controlling this choke point is not mandatory, seeing as both of these lanes can be flanked, but getting this Tier 2 turret down would be a very good momentum starter for your team.

**Observer Beacon **and the Connector Lane: On the map is a 'connector lane', running from North-West to South-East, it's appearance is trampled and broken, broken trees and ancient stone pillars are scattered everywhere. The Titan and Leviathan's struggle has lasted for centuries, creating a lane that splits the Fields. Lore side, the Titan and Leviathan, at least during combat, will not attempt to interfere in the champion's struggle, instead they would prefer to watch... And be killed every so often. This lane has four objectives; the observer beacons. These beacons give sight within a certain circle, including into the enemy jungle, or at least the path leading into it. These natural wards last for five minutes, but can be taken at any time during this period, minus the thirty second 'grace' period directly after it's capture. These beacons will activate nine minutes into the game, six minutes before the Gryphon and Giant Hawk descend from the skies.

5 Comments

Igotlazy11/9/2014, 6:03:09 AM1 votes

While I'm sure all of us like the idea of new maps, experience shows that in the long run most people don't leave the normal 5v5 Summoners Rift. I mean look at Dominion and Twisted Treeline. Ive payed this game for 2 and a half years and I probably only have around 10 dominion games and 20 Twisted Treeline games under my belt. I think most people would say the same.

King Gromp11/11/2014, 2:21:46 AM1 votes

Updated with two new ideas for this map type. (11-10-14)

Killer X 1211/11/2014, 10:27:31 AM1 votes

Cool, but hello 4v8s and 3v4s on a 8v8 map when the servers are fucked lol