Is it really that hard to nerf ARAM champs like once a year?
Just tone down the damage or raise mana costs for these champs once and then you never have to balance for ARAM ever again.

Everything else is fine and has counterplay.
Just tone down the damage or raise mana costs for these champs once and then you never have to balance for ARAM ever again.

Everything else is fine and has counterplay.
I'm not a fan of different maps having different stats. Aram is a great opportunity for people to try new champs and they shouldn't be given a false impression on how that champ will work in other game modes.
There was crying, I skipped that and just wanted to say Riot said they didn't want to put anybody else to work on alternate maps other than SR because thats the main game. I think MWAB just covers all the alternate maps and makes sure they don't break, and he's probably got a lot to do, since he said something like...
"Every new thing needs to work with all the old things so the game doesn't break" or i cant remember exactly, but one other thing was Morello trying to limit as much map-specific balancing as possible. And I saw a TON of map specific changes removed from Dominion back then. Didnt like it, the purpose was to simplify the game for SR players, made me sad
Yeah nerf champs for a random format... that makes sense..... oh wait no it doesn't quit crying.
ARAM isn't meant to be a serious competitive gamemode. It's for fun. They litterally only buff champs if their kits are near unusable on ARAM (Like GP Silver serpent buff), but otherwise, it's just meant to be a fun bloodbath mode.