[Map/Mode] Battleship's Breach

Missing Number·1/12/2015, 2:29:35 PM·1 votes·1,012 views

The gameplay takes place onboard a pair of battleships interlocked at a random location in the ocean surrounding the mainland. as the battle rages the connected ships are tossed around a SeaMap with obsticals to collide with. The objective of the mode is to destroy the enemy ship by hitting its side against the objects in the sea and possibly by using cannons in the same manner as Twisted Treeline's altars.

things like weather and location are randomized and can influence the drag of the ship, but the main way to steer the ships are by shifting the weight by making more units on one ship than the other. throughout the match the wind changes direction from one of 8 directions occasionally like every 5 to 10 minutes, waves are another thing that randomly appears that function not unlike Nami's ult and push you around as well as wash monsters onboard.

which brings me to another thing, sea monsters, from Krakens, Sirens, Urchins, Snails, Sharks, and the dreaded Giant Enemy Crab, appear on the Seamap which can be washed onboard by waves, or climb onboard by touching them, each with their benefits in the form of buffs and of course, the big hazard which created Nautilus! Standard minions being the crew of the ship

By the nature of the objective of the map, the star athletes would be those with pushes, pulls and walls, to manage the direction of the craft by keeping the weight on the side of map that would be favorable at the time. a skilled team could manage to turn the ship around at crucial last moment and turn ship to collide at the enemy side rather than yours.

over the duration of the battle, the ship health is displayed like dominion's nexus bar, as well as visible damage like the abyss' crumbling bridge.

Seamaps of various oceanic locations such as near Shadow Isles, Blue Flame Island, Ionia etc. would be randomly chosen, so every game would have a different atmosphere and offer different creeps to crush (or be crushed by).

Of course this ties in with a good number of skins, champs and lore, so i think an accompanying sale would be appropriate

2 Comments

Flowflow1/12/2015, 7:37:50 PM1 votes

I voted too complicated on the basis that this seems like something someone would do if they had their own map/mode maker. Unfortunately this would not be similar to maps/modes league made. If Riot did this it would be HIGHLY up in the air if people would like it, unless it was super fun. However I like this idea(even though half of your description confused me a bit), but I doubt this is something they would release.

Missing Number1/13/2015, 11:46:18 PM1 votes

its basically a regular map but with periodic global events based on a 2nd minimap