Void Rush [GAME MODE CONCEPT]
The team would consist of ten or so people with no opposing team (Potentially).
At the center of the map is a Giant Void creature, for simplicity, I’m calling it The Titan of the Void
There are four different cannons that are placed throughout the large map. There are several different waves of Void creatures that appear to attack you. They are trying to destroy the cannons, your job is to protect these cannons. You also have minions that spawn to help you protect these cannons.
Between each wave of void creatures, there is a sixty second rest period in which you can purchase items and heal up.
The different kinds of creatures that spawn to fight you are as follows: Malzahar’s Voidlings, Void Spawns, Rek’sai, Kog’Maw, Cho’Gath, Kha’Zix, Vel’Koz, Malzahar, Kassadin, Void Fizz, and Baron Nashor. (If they are champions, you cannot pick to play as them. If you have Fizz, you cannot use the Void Fizz skin.)
For every Major void creature you kill (I.e. Kha’Zix, Kog’Maw, etc.) Your team gets one coin(Still have not decided on name.). With these coins you can purchase turrets to help fight off the Void creatures, or upgrade the cannons.
One thing that could potentially be done, is that there is an enemy team, and they play all the void creatures (Minus Baron Nashor, Voidlings, and voidspawn). In that case, the Void team would also be given a special coin upon killing a non void character which they could use to upgrade voidlings, and voidspawn (And potentially Baron Nashor).
I dunno, this is a really rough Idea that I came up with not but like, 30 minutes ago. Yeah.