new SRift more zoomed in?

Klythor··6 votes·10,609 views

It feels like the new Summoners Rift is more zoomed in and its annoying. It looks great other than that, nice job. Please allow an option to zoom out even further. This is for people with large monitors. I use a 27 inch monitor and it feels like I can see way less of the map now. This could be an option to allow farther out zoom, or just make it so you can zoom out farther by default. This would make the experience 10x better for people with large monitors. Thanks!

22 Comments

MotherChurch2 votes

Is that what happened. One more thing not to like about the poorly designed new map.

MrBuffington2 votes

They talked about it in one of the blogs, I think; they actually zoomed the camera out but reduced the FoV, so there's less fish-eye effect around the edges of the screen. It might also look more zoomed in because there aren't as many tiny details in the map, but it should be basically identical in terms of how much you see at any given moment.

HitsFromTheBomb2 votes

"They did this instead of flipping the camera. :P" aka they failed

why they wont flip the cam is a mystery to me .. they do it for champ select your never on the right side ...

why they wont unlock the cam is an even bigger mystery to me ( as i said before cam issues are stuff from 90's gaming how have we not moved passed this)

RiotRiotForScience5 votes

"They did this instead of flipping the camera. :P" aka they failed

why they wont flip the cam is a mystery to me .. they do it for champ select your never on the right side ...

why they wont unlock the cam is an even bigger mystery to me ( as i said before cam issues are stuff from 90's gaming how have we not moved passed this)

We did not do this instead of flipping the camera. This is a distinct change to solve a completely separate problem. This adjustment has a side benefit of slightly improving purple side visibility. The problem associated with "Flipping the Camera" is being looked at separately from the visual update to Summoner's Rift.

HonkLord3 votes

I knew it felt too zoomed in, I feel like my visibility was severely diminished.

What was the other issue that warranted this change? If it was an exploit that would be worthwhile.

I like to have a larger vision of the map, it helps me engage more on my character and the immediate environment - now i'm going to have to check my mini map far more for indicators rather than seeing them in in the corners. This draws attention away from my champ... which is in contrast to some of the purposes for the map change in the first place.

Klythor1 votes

We did not do this instead of flipping the camera. This is a distinct change to solve a completely separate problem. This adjustment has a side benefit of slightly improving purple side visibility. The problem associated with "Flipping the Camera" is being looked at separately from the visual update to Summoner's Rift.

Does it have the "zoomed in feel" for performance reasons? I could see how having the camera zoomed out to far could affect performance...but what about people who's computer can handle it? Maybe give us an option in the menus to allow farther zoom out with a performance warning? It just feels really strange not being able to zoom out more, especially on a large monitor.

MungoGeri2 votes

Please just allow players to flip the map diagonally across the river if they want. That way, you can always seem to start in the bottom left corner and the part of the screen with the most viewable space is the one most directly facing the enemy.

HitsFromTheBomb2 votes

my monitors are two 46" tv screens ... i need to be able to zoom out more. seeing that old thread how old it is and rito responses makes me super sad, this should have been done long ago with great ease clearly ...

Klythor2 votes

ouch it must be really bad on a 46" screen :( Hopefully they will let us zoom out more soon.

KOSHER TACO1 votes

They changed the camera angle so that you can see more on the bottom and less on the top.

KOSHER TACO1 votes

They changed the camera angle so that you can see more on the bottom and less on the top.

or is it the other way around x.x

RiotRiotForScience3 votes

They changed the camera angle so that you can see more on the bottom and less on the top.

or is it the other way around x.x

We actually zoomed the camera out slightly and flattened the lens on the camera, It was a tweek to improve projectile accuracy. What you are probably responding to is the work we did to improve clarity by reducing noisy detail. It gives an impression of being a bit zoomed in.

Seth the Bum1 votes

It's not just large monitors; I can barely see anything around my view now, either, and my monitor isn't terribly big. I cannot stand this new zoom level.

MotherChurch1 votes

I am really sad they removed so much detail. The new textures are so flat and boring. The color palette is just terrible,

Arc Noir1 votes

They tunneled the vision by reducing the camera's ability to detect things going on the peripheral. They slightly zoomed the camera out to compensate this but it still does mean you're just not seeing as much space as you used to. They did this instead of flipping the camera. :P

MotherChurch1 votes

Give me back the noisy detail. The map looks like crap without it.

HonkLord1 votes

I get where they are coming from trying to reduce map details to focus more on the team... I guess I'll have to play more to enjoy. For now the world seems a lot more thematic while feeling so much more lifeless. It will definitely grow on me, but for now I feel it could use a bit more life injected into it.

MotherChurch1 votes

I get where they are coming from trying to reduce map details to focus more on the team... I guess I'll have to play more to enjoy. For now the world seems a lot more thematic while feeling so much more lifeless. It will definitely grow on me, but for now I feel it could use a bit more life injected into it.

This.

There has to be a better balance between the faded/supposedly gameplay focused look and a map that is interesting, colorful, and lively.

KOSHER TACO1 votes

Is playing on the purple side really that huge of a deal? As a Draven player I have to say that I don't really ever feel like I'm ever going to lose a fight because I'm chasing someone and they happen to be stuck under my mini-map because I'm holding the space bar.

**-Said no Draven, ever. **

Klythor1 votes

Does it have the "zoomed in feel" for performance reasons? I could see how having the camera zoomed out to far could affect performance...but what about people who's computer can handle it? Maybe give us an option in the menus to allow farther zoom out with a performance warning? It just feels really strange not being able to zoom out more, especially on a large monitor.

LiquidClive1 votes

I wish i could put it a big further back like before.... This feels like......... D O T A. NOOOOOOOOOOOOOOOOooooooooooooooo

More from Maps & Modes

More by Klythor