[New Mode Idea] Monster Mash
the game could be played on either SR, TT or HA or a new field
each team has an goal area and the mission is to capture as many monsters as possible
Unique Summoner Spell is Capture, a Syndra-ish grab that captures a monster on first cast, and tosses it second cast
while captured a monster can still be targetted, and stolen by either allies or enemies
more so than dominion, this is a game of speed, you gotta get in, get out, and not get your catch swiped.
a second summoner spell can be a Lucian-like dash, a twitch-like stealth, a sion-like charge, or a tristana-like jump
Small monsters are worth 1 point, Large are worth 3, Dragons are worth 10 (i dont see baron or vilemaw as capturable or they'd be 20 or more)
any thoughts?