All For One Feedback

Khalibus·10/25/2015, 6:16:17 AM·5 votes·1,701 views

Having played several iterations of this mode now, I do prefer Summoner's Rift and really enjoy the mode in general. I do have a suggestion that I think would make the mode more interesting. My one gripe is that I get tired of playing with or against the perceived most OP champs. While there are some games where people pick "off meta" champs, for the most part, it's a rotation of nearly the same bans and nearly the same picks.

I propose a change that would force the all for one meta to frequently evolve:

Every day, add to the disabled list two champions, the most picked/banned and the highest win rate (given a certain % played threshold).

The upside is an ever shrinking champion pool will force players onto different champions as the event goes on. The downside though is it is possible if a player doesn't have an opportunity to play in the first couple days of the event he/she may miss the opportunity to play a particular champ. In my opinion, the benefit is worth the cost.

6 Comments

GetMariahCarried10/25/2015, 6:59:45 AM1 votes

Careful on that "highest win rate disable" suggestion. Some of the highest win-rate champs get picked the least.

http://www.manaless.com/2015/10/one-for-all-statistics-2015.html

If you compare popularity to win-rate, it's all over the map.

Minarde10/25/2015, 8:46:27 AM1 votes

Someone suggested in the past to just have a ban rotation every X hours/days. The most picked champs from the past Y hours/days (where Y>X) would be banned. That way people will still have some opportunities to play the popular champs if they want, but less popular champs get a chance to show up too.