New Ultra Rapid Fire Predictions

Khalibus··6 votes·9,115 views

Now that the news is out, what are everyone's predictions about the OP champions and builds in the NURF (I see what you did there) rules set?

For easy reference, the game mode modifiers are:

+100% mana and energy cost on all abilities +200% cooldown inflation on abilities, items and summoner spells +225 movement speed reduction +200% delay between basic attacks Critical strikes deal 50% of base AD Units critically strike on 150% of attacks

Best predictions so far (IMO):

  1. Fiddlesticks - has an aura ult and can jump out of hiding with it. W drain is channeled and will last longer since it will take enemies longer to get out of range.

  2. Katarina - channeled ability, does not rely on aa or crits, and has resets.

  3. Amumu - has an aura, and can double down with itemization like Cinderhulk. Plus tank stats aren't nerfed, which should make them stronger relative to offensive stats.

  4. Morgana - Lots of CC, her pool will hit for longer against slowed movement enemies, ult will likely hit for full, resulting in a ton of damage, snare and a stun.

  5. Heimer - Dem turrets!

  6. Viegar - hard to dodge combo

  7. Nidalee - hard to dodge spears and resourceless cat form.

  8. Gailo - good base damage, hard to dodge aoe ult, move speed buff

  9. Akali - still bursty enough.

  10. Riven - resourceless, has a dash.

  11. Rumble - good luck getting out of that ult!

  12. Teemo - move speed buff and debuff and does magic damage over time... and we have all the time in the world.

  13. Zyra - easy to land skill shots + plants you can't escape from = godly!!!

Honerable mention:

  1. Swain - Channeled Ult that heals - healing is not nerfed which should make it stronger relative to offensive abilities. But will 100% more mana cost be too much?

  2. Kalista - jump passive may be really good - but can she itemize attack speed while avoiding crit?

  3. Brand - will be much easier to land his full combo, which will kill many champs, but will the high mana costs and cool downs wreck him in team fights?

63 Comments

Tentacle Love9 votes

Katarina is the obvious 100% must-pick or ban champion.

Nothing in the list hurts her as much as it hurts everyone else. she doesn't build ad, she doesn't care about crits, she doesn't care if she's slow as long as you're slow too, she would gladly trade slightly longer cooldowns for completely gutting everyone else.

Katarina is either going to start off banned or get there day 1.

100% pick ban rate, guaranteed.

MrBuffington1 votes

Plus she gets CD resets

NinjaToad991 votes

Her resets will actually only give her her W back since it take 15 seconds off of all of her abilities, not 100% resets.

MrBuffington1 votes

I know, I'm just saying, she has a pretty powerful CD refresh mechanism, which will still allow her to put out more damage than most other champions, assuming she's getting kills/assists, even though it's not a full reset.

The Troll King2 votes

Nah. Her cooldowns would be too long with the NURF buff for her passive to really shine. She won't be able to get kills in time (remember, Rito changed her passive, so a champion must die WITHIN 3 seconds of Katarina damaging them or she will not get the -15 cooldown on abilities...).

Cassiopeia is the one to watch. 100% ban. Her E has a static CD of 0.5 sec if the enemy is poisoned...

Rinky Dinky2 votes

Kat is the 100% pick or ban champion in all featured game modes

Killer X 121 votes

Sadly.

CrazedPorcupine5 votes

All I know is that Yasuo will be the absolute WORST champion EVER. He can't build any crit items, and because all Autos do half damage becuase each one is guaranteed crits at 50% damage, and yasuo takes another 10% damage penalty, Yasuo will be the absolute worst champ in N.U.R.F

Khalibus1 votes

Haha good point!

COWmanLord1 votes

I think some for of yasuo would work, just not with traditional builds. For instance until we know if the cdi affects ho long he must wait before using e on the same champion, Ap yasuo might be something to consider. Throw in Ludens and you're good to go. It will also be ridiculously easy to land you q on people though only if you can actually get the cooldown to make it possible to stack.

Of course this could all be irrelevant as I am quite certain this is an april fools joke because let's face it, With stats reduced like this it could take several hours to complete a game, or at least however long it takes for minions to scale into murderous beasts at which point it comes down to who can clear faster.

Tortferngatr1 votes

Why not build Wit's End and go on-hit?

spooncats1 votes

One question. Because item 3031 makes crits deal a higher amt of damage, and you get 150% crit chance anyways, wouldn't it become broken instantly?

CrazedPorcupine1 votes

Except, Crits do 50% damage rather than 200%. I have a feeling that how IE is programmed is that it causes crits do an additional 50% damage. So rather than 50% damage crits, they'd likely do either ~65% damage, or 100% damage. Either way, it won't do the 250% crits that it says.

Kobold2 votes

IE back in Season 1 was coded as + .5 (AD) on crit. From what i remember so unless they have changed it it should bring it up to 100% just like on Garen's E it can crit but only deals 50% AD bonus on crit but it can be up'd to 100% by getting IE.

CrazedPorcupine1 votes

Okay, that makes sense.

Buttigieg 20201 votes

{quoted}

All I know is that Yasuo will be the absolute WORST champion EVER. He can't build any crit items, and because all Autos do half damage becuase each one is guaranteed crits at 50% damage, and yasuo takes another 10% damage penalty, Yasuo will be the absolute worst champ in N.U.R.F

Just like he was in urf :(

RiotRiot Nitsuabo5 votes

I just posted this in another thread, but I am really looking forward to playing my man Galio.

  • His high base damage on Q means he's going to hit like a truck early on, and skill shots should be much easier to land on slower opponents.

  • I'm a little worried because healing for his shield is based on number of attacks so the delay on basic attacks hurts a bit, but worst case for the shield is that it adds a ton of resistances. Not sure if minions and monsters attack slower-- if not, we can still heal by walking into a minion wave with Bulwark up.

  • The recently reduced cooldowns on his E means he's going to be one of the best for buffing his team's move speed, and I think small edges in move speed are going to be super valuable given the more stately pace of the game.

  • The most important thing, though, is that slower opponents means easier multi-person ults. We just have to be very strategic about when we pull the trigger.

I love the emphasis on well-considered strategic play in New Ultra Rapid Fire mode-- this looks to be my kind of game!

RiotRiotAnyongANYONG4 votes

My baby Zyra will rise again. item 3116 + item 3151 already makes her unbearable in the standard Summoner's Rift. Imagine all the pain fun you can have with inescapable plants, roots, and her ult <3

I'm getting chills ;)

Khalibus1 votes

Good god I didn't even think of that. Zyra will be sick!

Yuki Akuma1 votes

{quoted}

My baby Zyra will rise again. item 3116 + item 3151 already makes her unbearable in the standard Summoner's Rift. Imagine all the pain fun you can have with inescapable plants, roots, and her ult <3

I'm getting chills ;)

It will be like playing her when she was first released!

ActuallyArrow3 votes

Fiddlesticks will be OP. Why?

Because his Q slows you down, so you're slower than you already are. His W will drain longer since it'll take a decade to escape. You know that skill you've been waiting years to cool-down? E will put you in your place. And who needs speed when his R can just teleport him on-top of someone?

Khalibus1 votes

{quoted}

Fiddlesticks will be OP. Why?

Because his Q slows you down, so you're slower than you already are. His W will drain longer since it'll take a decade to escape. You know that skill you've been waiting years to cool-down? E will put you in your place. And who needs speed when his R can just teleport him on-top of someone?

Wow, good points. Completely agree. Best argument for an OP champ in this mode I've seen yet.

ActuallyArrow1 votes

I could also make the point that Morgana could be OP in this gamemode as well.

Her passive allows her to heal any damage you've done to her by simply hitting you with a spell. She can snare you, which with the reduced speed is setting you back quite a bit. Now the normal thing to do his snare with Q, then use W on the snared champ. This will be amplified, since the W lasts a bit after the snare, and with reduced speed it will take you longer to get off of it. Her E makes that skill you were saving just for her useless, making you wait the extended period of time for it to cool down. Her Ult is also the same thing as Fiddlestick's W, only it also reduces speed (which will keep them closer to her for longer), and with the double amount of reduced speed they'll never escape her range in time to avoid getting stunned.

Khalibus1 votes

Great argument for Morgana. I'll add her to the list.

SquirrellyOtter3 votes

Everyone builds Rylai's or Frozen Mallet.

Level 1-3 deathball teamcomps: Leona, Blitzcrank, Lulu, Braum, etc for massive CC chains. Laning is irrelevant because gold is only good for carries to itemize damage: hard CC is build into champion kits and will secure early kills.

Twitch/Kalista will be pick/ban: stack for days: press E to win.

No one will dive towers.

Worst game 2015.

Khalibus1 votes

{quoted}

Everyone builds Rylai's or Frozen Mallet.

Level 1-3 deathball teamcomps: Leona, Blitzcrank, Lulu, Braum, etc for massive CC chains. Laning is irrelevant because gold is only good for carries to itemize damage: hard CC is build into champion kits and will secure early kills.

Twitch/Kalista will be pick/ban: stack for days: press E to win.

No one will dive towers.

Worst game 2015.

I don't see why slow effects would be any better than they currently are. In fact they are probably worse, since they can be procced less frequently right?

I hadn't thought about Kalista. She may be really good too since her passive will be even better. Only problem is, her attack speed is nerfed.

JevelFaithful1 votes

Negative tenacity. Makes slows stronger.

Karlyr2 votes

*longer. which makes no sense since you are already slow as hell.

JevelFaithful2 votes

Kalista looks still strong. Mana isn't much of a problem. I guess jump are relatively unaffected. As is slower, but that just means she jump less often, but if you're slowed why bother. Kalista with a slow on her support. Can still jump with Q.

While harder to stack, E will hit pretty hard when it hits.

MrBuffington2 votes

I agree with Katarina; regarding your other suggestions:

  • Fiddlestick's ult is already on a pretty long cooldown, and it's not like he doesn't have mana issues already. Same thing with Amumu; mana will now drain twice as quickly.
  • Morgana also has pretty high mana costs. Landing her Q probably isn't as important since everyone is already really slow already.
  • Swain has a ton of mana issues also.
  • Kalista seldom builds crit; usually I see BotRK/Runaan's/BT, so she'll probably be fine

My predictions:

  • Riven will also probably be pretty strong, just with how she can AA reset and has more mobility than most (plus no resource)
  • Rek'Sai can set up tunnels to help her (permanently) get around easier; also has no resources
  • Mordekaiser generally struggles because of his immobility; now everyone is immobile; also his resource is health, which isn't getting 'nurfed'
  • Rumble, especially if you can manage your heat well. His ult will be tough to escape if you don't have a dash.
  • Shyvana has a way of speeding herself up, also her AA reset can probably dish a ton of damage.
  • Renekton has his double dash, also an AA reset
  • Garen has a spammable speed buff, plus it'll be difficult for people to escape his spin. He won't be able to build crit though.
  • Nidalee is going to have a much easier time landing spears, plus her cougar form is resourceless; she'll have mana issues though
  • Elise is similar to Nidalee, though weaker. Landing cocoons will be easier, though mana problems are going to be rough.

Generally I think resourceless champions are going to reign supreme, especially those with movement abilities. Mana reliant champions are his really hard (especially since mana regen is still pretty bad at early levels), and even energy champions have it rough (Kennen and Shen's MS boost/dashes cost their entire energy pool).

Some resourceless champions are going to be weak though; Tryndamere gets weaker the more rage he gets because of crit, lol (he's still weaker imo, but not for this reason, thanks Garlyle Wilds for the correction). Gnar might have a hard time building up rage (not sure how high the decay rate is) to transform because of lower AS and longer CDs.

Garlyle Wilds1 votes

Minor correction: Crit rate is naturally 150%. Tryndamere won't get weaker from his passive. He'll just... not really have a passive.

That said he'll still have issues being heavily auto-attack reliant to do much of anything, with all the auto-attack nerfs.

MrBuffington1 votes

o right, lol, thanks

well, he's still a champion that's pretty reliant on aa's and crit, so he'll still be weak, though not for the reasons I stated :P

Raid Boss Morde1 votes

For Morde, he'll be even slower, and others will still have mobility. It won't help him much. Also, he depends on his skills to be tanky, but super high CDs for everyone will make this difficult. Hard CC is also is weakness, but you know... super long CC incoming.

KaisadiIIa2 votes

Katarina - channeled ability, does not rely on aa or crits, and has resets.

Katarina's ability to be broken on every featured game is awesome. URF: Kata OP. NURF: Kata OP. Even when they are exactly the opposite.

true story

Kalista - jump passive may be really good - but can she itemize attack speed while avoiding crit?

item 3085 item 3172 item 3172 item 3172 item 3172 item 3006

The Bearded Bard1 votes

Kat, Karma, Fiddles, Vlad, Morde, Ahri, Kass, Leblanc, Lee Sin, Nid, Nocturne, Nasus, Veigar, Yasuo, basically anyone with a gap closer, a tether, infinite scaling, etc.

Khalibus3 votes

[{quoted}](name=I am Maokai,realm=NA,application-id=LFfTlAky,discussion-id=8V033qnh,comment-id=0006,timestamp=2015-03-30T18:52:13.934+0000)

Kat, Karma, Fiddles, Vlad, Morde, Ahri, Kass, Leblanc, Lee Sin, Nid, Nocturne, Nasus, Veigar, Yasuo, basically anyone with a gap closer, a tether, infinite scaling, etc.

I don't know, CrazedPorcupine made a pretty compelling argument for why Yasuo will be terribad inspite of his creep crawling.

NEW M00N1 votes

Here a few champs i think would be slightly better off due to the fact that other champs will have high Cd and Mana problems. Azir Caitlyn MasterYi Nasus Nunu Warwick Vayne Urgot Udyr Malphite

Khalibus1 votes

Oh wow I didn't even think about WW. He can chase someone for days applying on hit effects.

I'm starting to think I may be overestimating how tough these nerfs are on auto attacking champions relative to caster champions.

Sinneli1 votes

I think Brand will be another good one. He does have high mana cost but he has DoT based on health. It'll be a lot more difficult to dodge his full combos and he does have super high damage. Him blowing his full combo usually kills anyone soooooo I think Brand should be in honorable mention

Fear Popo1 votes

Kalista will be incredibly bad on this game mode. Like unplayably bad. 200% delay to autoattacks on a champion that can't cancel her auto attacks and has absolutely no other way of doing damage besides her autos. Nope.

Rinky Dinky1 votes

q

Fear Popo2 votes

PHYSICAL DAMAGE: 10 / 70 / 130 / 190 / 250 (+ 100% AD) every 24 seconds. As I said, absolutely no other way of doing damage besides her autos. Lol.

Dryad Soraka1 votes

They've got 8 hours until they announce that it's the joke or I'm seriously going to be fucking pissed

Khalibus1 votes

Oh I don't think there is much doubt that it is a joke. I just hope it's a playable joke....at least for a day.

Dryad Soraka1 votes

{quoted}

Oh I don't think there is much doubt that it is a joke. I just hope it's a playable joke....at least for a day.

Yeah I think they're going to release it at 10pm (cause it's not April 1st yet) then at Midnight be like APRIL FOOLS LOL and give us the real unshit URF mode.

Jingerbeardman1 votes

[{quoted}](name=Dryad Soraka,realm=NA,application-id=LFfTlAky,discussion-id=8V033qnh,comment-id=0013,timestamp=2015-03-31T21:06:06.373+0000)

They've got 8 hours until they announce that it's the joke or I'm seriously going to be fucking pissed

get ready to get angry

Jingerbeardman1 votes

are you guys really forgetting singed? oh yeah and renekton

Qwertycwer1 votes

I think that Singed and Ryze will both be decent. Singed's poison will still be spammable, Ryze's passive will help his abilities stay on a low-ish cooldown, and they both benefit from stacking mana, which may end up being a bit more necessary with the mana cost buff.

Pinker 101 votes

{quoted}

+100% mana and energy cost on all abilities

  1. Amumu - has an aura, and can double down with itemization like Cinderhulk. Plus tank stats aren't nerfed, which should make them stronger relative to offensive stats.

..........

Khalibus1 votes

even with +100% mana cost, his W can be left on a plenty long enough with blue buff to kill someone. Probably don't want to tantrum though. I imagine chalice will cure his problems, no one said you should itemize like normal.

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