[Feedback] New Summoners Rift - Some suggestions, and my thoughts

Dark Passage·6/20/2014, 12:57:13 AM·1 votes·257 views

Oh, I'm back if you recall my other posts about the new Xerath and Team Builder. And guess what, another long(ish) post!

My opinions visually

For the visuals it's great, bunch of bugs but it's really early on in its development. I personally am going to find it hard to go to live again if no one is playing on the PBE (Or if queue times are unVolibearably long) or if my time comes to an end for this cycle. I'm trying to find bugs and report them as I find them also. For the jungle camps though I absolutely love how they interact with the players when they get near, the jungle feels so much more alive with it. The art team did an amazing job with the four sections of the jungle being corrupted almost near Baron to being peaceful and clam down near bot lane blue side. Who ever said you guys should edit the camera, is a genius also. I really like the new camera having it a bit more zoomed out and more space for Red team to see. For visuals finally I find the little things that have been added like dragons in the distance, Baron spawning, wind in the grass, and just how turrets are destroyed to fall into the ground instead of just having a pile of rubble make it seem much more realistic. Like having a arena made for constant battling having rubble all over where turrets were seemed unrealistic, like how hard would it be to clean that up? Now that if falls down it seems like they have an automatic disposal system for the rubble.

My opinion on gameplay

For gameplay elements like last hitting I find the mage minions auto attacks are a bit hard to see since they're so thin, but other than that just getting use to the animations is the only problem I have. (The super minions are really nice, instead of just a giant weird thing hitting stuff it's like a knight with a giant shield, I would suggest when it's not attacking to face it's shield forward like it's charging to replicate how much damage it can take by blocking damage with it's shield, maybe aim it at turret shots too?). The only big problem I find is that turrets and neutral camps seem to have a lot of health because they have such a large health bar until you start to attack it to notice you deal quite a bit of damage to it (Leblanc Tricky aren't you? Leblanc). After playing a few games I have already noticed that you can tell quite the difference in champions and the map, much more than the old map. I also very much like the idea of the shield like in Dominion and then the powerful speed boost you get after 14 seconds. This allows players with not so great computers to be able to buy their items and get to lane the same time basically as their lane opponent other than their small base movement speed. Also makes invades a bit more different and people don't have to rush to buy items as fast as possible to be the first ones out to place wards to watch for invades and other things.

Pathetic complaint so far

My only major complaint is how some of the older champions will look on it, but we just have to wait for Riot to rework/visually update them like our new Deathsinger Karthus.

** Now, what about suggestions you were talking about?!** Ah yes, I almost forgot about that, but there isn't a lot.

People, remember when Showdown was on live/the PBE? Remember that amazing loading screen? Why not revamp the current loading screen? The background could be a overview of the SR, or the background like in the upper left part of the map. Character portraits instead of fading to black can fade to transparent to match it. I thought it would be nice however I believe when I looked around the files for League all the splash art portraits were set, so it might be a lot more work. Along with I'm not sure if it would look very good, but it's worth mention.

Okay, that suggestion wasn't so great, was that it? Not exactly. I wanted to see if inhib turrets heal/repair over time since they get damaged and fall apart. Sadly they don't, I feel like Riot could add the turrets parts that fell off to just fade back in like magic, like a summoner is repairing it. Of course after it gets to the point were it would be destroyed.

TL;DR - Amazing job, probably won't be able to go back to live soon enough. Super minions should have an animation like they block damage since they're so tanky, RIP beautiful map and old champs on it, different loading screen with SR/Background of SR on it?, and inhib turrets self repairing?

PS - I was pretty tired when making this so please excuse my grammar mistakes and such. I'll probably update this later if I have time and got more to say, but who knows?

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