Ranked Rewards
I've stated my opinion on this passionately and sometimes with too much conviction before. I want to voice this until it's heard and when it is... I want it to be considerable. I want it to come from someone who is honorable in there games and can be civil on the forums. I'll try to do that.
Why are ranked rewards based solely on division?
I can't answer that myself. I don't get it. It seems silly. Maybe the alternative I foresee is original or simply not voiced often enough. I'll get to it, but first... hear me out.
Borders are now only recognizable by teammates. They are a vanity more than ever now. That's exactly what end of season rewards should be. Aesthetic.
The Victorious skin represents that best, in my opinion. It stands for victory. (Duh) Who's victory? The individual player AND the champions prevalence that season. It is a mark of a player who participated in that season and was victorious in many of there games, based on division.
Why must it be that way?
Why is that bronze veteran with 300 wins out of 700 games, in that season alone not considered victorious? Compared to a plat player with a high winrate, but under 100 games played ... I'd say both of them have displayed victory in there own respects.
I just think that the skin should be obtainable through other means than simply making it to gold or above. Of course it shouldn't be bought. It shouldn't be available any other time. This is what makes it so valuable.
but, couldn't it also be based on games of ranked played/won in that season alone? Take numbers of defeat completely out of equation when it comes to this skin.
"Perseverant ___" anyone? :)