Daily Reminder That Being on Purple Side Makes the Game MISERABLE
just saying
just saying
unlock camera. problem fixed.
Unlocking the camera changes how everything on the map is positioned and removes the multiple objective advantages Blue has? Amazing.
It actually doesn't fix all the problems.
Even unlocked, Blue side has about a 15-20%ish extra field of view advantage over purple when both sides are viewing the same event because of how the camera is pointed at the action (hint: its not truly top-down) This gives people on blue side an extra fraction of a second to mentally process and respond to events on the edge of their screen, as well as giving superior visual reference for aiming and dodging skillshots.
I assume this is also the reason for Neo Cyrus's stats posted above where *higher MMR *players actually win more often on blue than *lower MMR *players.
But I guess that just means that all the Diamond and Challenger players in the world need "l2unlock", amirite?
Upboat
Seriously... getting a melee champ on purple side Howling Abyss makes me want to AFK, it's just pointless. Camera position is plain awful for being at the top half of the screen.
I prefer being on purple side, since that means my team has a higher average MMR, and are probably more likely to know how to last-hit.
When I queue with my friends we get purple side 95% of the time. I've grown accustomed to it and it really doesn't bother me.
It's because you guys are better than the other side. Blue is given the "camera advantage" because purple side has higher average MMR
Lol wut, no
Actually shockingly enough, yes.
I remember a year or so ago a Rioter confirming that they actually programmed matchmaking to give purple team a slightly higher average MMR than blue team because statistically, purple loses more often than blue in every elo setting.
You people are crazy, purple side always had map advantage.
Until you look at win-rate and notice that riot always places the higher mmr team on blue.
And even then it's a 55% win rate for Blue and 45% win rate for Purple... until Diamond when it becomes 56% Blue / 44% Purple.
Here's one most people don't know: To compensate for purple being shit the MMR loss is lower on Purple and the gain is higher as well. For example on based on your MMR on Purple you could win 24 / lose 14, but on Blue with the same MMR you'd win 18 / lose 20.
I agree, being on that side is so annpying with the hud in the way. Harder to see ganks and waaaaaaaaaay harder to hit skillshots. I think it should be so we can either A. Rotate the screen or B. Move the hud to the top when on the purple side.
I agree, being on that side is so annpying with the hud in the way. Harder to see ganks and waaaaaaaaaay harder to hit skillshots. I think it should be so we can either A. Rotate the screen or B. Move the hud to the top when on the purple side.
By the way if they were to rotate the screen, Top lane would look like it was Bot lane, so EX: Baron would look as though it were at the bottom of the map and Dragon the top of the map for the team that were on purple side.
I'm 50/50 on willingness to learn this, but it could make sense?
I would definitely be willing to test on the PBE
Load up a LOLReplay of a game and rotate the camera 180 degrees.
That is how the game can look right now on Live. All they would have to do is fix the textures for grass/rocks as soon from the other side. It works fine.
It blows my mind there's no flip camera option considering it's already possible in the game engine on Live right now.
The lanes would have to be named Dragon or Baron then. Sadly the new Rift map doesn't support rotating and Riot isn't working on it from what I remember.
I wish they would work on it, but they would basically have to remake the map because the would have to show almost every angle for everything on the map.
You can already rotate the map in LOLReplay. The only issue are a few missing textures. That's more RIot being lazy that anything, I'm sure their art team could figure out what to do with the backside of rocks and grass.
Well, from what I remember, they fixed this in the new SR map.
I will never understand to this day why they dont just turn the map on its sid so that the points of the map are pointing up and down purple side sucks when you have to fight with your camera the whole game
Its because Riot has a massive boner for the stupid old DOTA-style diagonal map, which is why they went and kept ARAM as a diagonal map instead of rotating it to a horizontal layout like they should have done.
I had thought about what could help it, and then I thought about being able to change where the camera locks relative to you. What I mean is by holding [BUTTON] you could change the focal point of where the camera is, so you could lock it so that you are at the top of your screen, and the camera would still move as you moved.
(pic attached is a terrible drawing, but hopefully gets the idea through)
Riot was working on an option that allowed you to flip the map.
... they canceled it cause THEY couldn't get used to it during the 1 game they played with it.
it is crazy, especially since rotating the map by 45 degrees would solve the problem
They need to make it sideways with the river running down the middle. Soooo much more simple...