Hydra's Lake Map Concept with funny illustration
I've had this idea for a map in my head for a while now and decided to attampt(and fail at) drawing it. Give me feedback below
How to win:
- Kill three of the Hydras heads
Things to know:
- Turrets are always invincible
- Three players per team
- Minion waves are identical to SR
Hydra Stats: Health: 4000 Attack Damage: 130 Attack Range: 150 Armor: 35 Magic Resist: 35
- At the start of the match only one Hydra head is present in the central area,
- after that head is killed two more heads will spawn 4 minutes later,
- and if both of those heads are killed anda team has not won yet three more heads will spawn another 4 minutes later.
- Attacking one Hydra head will draw aggro on them all meaning you must use teamwork to keep your tank from being eaten alive.
- Hydra heads can move a slight distance from their spawn point in the center of the pit but not far.
Strategies:
- Full team smite or at least 2 smite would be very helpful on this map.
- One top, one bot, and one jungle would be a good strategy.
- Warding the Hydra pit would keep the opposing team from sneakily scoring a kill on one or more of the Hydra heads.
- Because the top of the Hydra pit is sealed ambushing teams while they are attempting to score a kill on a head will put them in a tight spot.
- Champions with leaps or dashes are invaluable on this map as they can get in or out of the Hydra pit undetected.
Illustration Key:
- Red dots are Neutral Camps -Purple/blue dots are minions
- In the center is the magnificently drawn Hydra :/(feel free to laugh lol)
TL;DR: Its an infinite baron fight with a bit of CS-ing in between. Please give Feedback below! :)