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Champ Roulette Mode

Pikmints··1 votes·2,509 views

Since there are a thousand gamemode ideas that ask Riot to add mechanics that the game isn't suited for already, how about one that would be pretty simple to implement?


Champ Roulette Mode - Every person in champ select votes for a champ (not voting randomly selects a champ for that summoner). Once the timer runs out for champ select, each player is given a random champ from that list. You have the freedom to select a bad champ in the hopes that the other team gets it, a good champ hoping your team gets it, or a niche champ that few people are good at.

I'll admit when I first imagined the idea I figured it'd be nice to allow the game to double dip, but I'll leave that up to the replies to agree upon or not. Double dipping would allow multiple people to share the same champ, even within the same team. Should double dipping not be implemented, the mode would then not allow people in champ select to select a champion that anyone else has already selected*.

This gamemode would take place on Summoner's Rift, allowing the less preferable champs a more dynamic level to work with as well as adding the layer of deciding which champs will take which lane? Should we send our second tank bottom lane since we have no ADC? Should we put both of our Syndras each in a solo lane, or both bot lane to abuse their synergy? Since neither team has champs that normally go mid, who should we send mid and what should they expect to lane against?

Thoughts?


*That could be abused to manipulate who is available by preventing other people from selecting a champ, but having that player switch their selection at the last second to prevent the original champ from appearing in the game


Edit: Since the announcement of Nemesis Draft, I feel like I am able to make an additional statement regarding this gamemode suggestion. In Nemesis Draft, it comes down to everyone picking a tank or support that they think isn't able to do too much and the gamemode has been described as boring because of that a few times. My Suggested mode would give people incentive still to pick an assassin or two, a mage, or a marksman, rather than the same roster of "weak" champions like Nemesis Draft incentivizes players to choose.

6 Comments

DonaldPotsmoker1 votes

I like your idea. What happens when multiple people select the same champ? How is the extra slot filled? Would you allow all summoners to play the same champ?

Pikmints1 votes

Multiple people would only be allowed to select the same champ if double dipping was allowed*. This may be best explained with an example.

Ex) If 8 different champs were selected, 7 unique ones and 3 of the same champ, each player would have a 30% chance to get the champ that was selected by 3 people and a 10% chance to get each of the other 7.

Should the RNGods decide that each summoner should play as the same champion, then so be it. That would be incredibly unlikely, even with going into a game as a full premade team voting for the same champ (that would be just below .1% odds).


*Riot could implement this alternative to prevent the abuse case from happening if double dipping is off: Multiple people can pick the same champ during champ select, but if there are duplicates when time runs out, each duplicate selection has 1 person select that champ and all others that selected it are rolled to another random champ.

DonaldPotsmoker1 votes

I thought about it some more, and I think that fundamentally, players either want to choose their champion or not. I don't think another game mode for champion selection would be very popular.

The only reason re-rolls exist in aram is so that it's possible to put together a good team with random champions.

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