Custom Mode: Dominion Arcade

Warden Karma·8/19/2015, 7:14:03 PM·1 votes·553 views

Greetings^^

for quite a time now, I had an idea for a fun mode, played on the Dominion map. Sadly, I did not found people who want to test it with me, yet :( But I decided to post it here for some Feedback:

What is the Goal?

To be the first team, who finishes "5" Laps.

<Played on Dominion> **Set Up:** > _**Forbidden Champions/Abilities**_: With long Range Teleport/ dashes (e.g. ![Nocturne](https://ddragon.leagueoflegends.com/cdn/16.11.1/img/champion/Nocturne.png) ![Pantheon](https://ddragon.leagueoflegends.com/cdn/16.11.1/img/champion/Pantheon.png) ![RekSai](https://ddragon.leagueoflegends.com/cdn/16.11.1/img/champion/RekSai.png) ![Shen](https://ddragon.leagueoflegends.com/cdn/16.11.1/img/champion/Shen.png) ![TahmKench](https://ddragon.leagueoflegends.com/cdn/16.11.1/img/champion/TahmKench.png) ![TwistedFate](https://ddragon.leagueoflegends.com/cdn/16.11.1/img/champion/TwistedFate.png) ) > _**Forbidden Summoners:**_ ![summoner 12](https://raw.communitydragon.org/latest/plugins/rcp-be-lol-game-data/global/default/data/spells/icons2d/summoner_teleport_new.png) > **1)** Every Champion has to choose one Capture Point (always 1 of each team on each Circle) (GREEN O). > **2)** Players in the Circle of the Capture Points may **NOT** leave it or harm the enemy Player, which shares the same Circle.

When everyone is on their position and ready: Set a Start time e.g. start running at 3:00.

Running:

1) The Players on the Top Capture Point (Windmill) start to run to the LEFT. 2) They have to enter the Circle of the last Capture Point before the one they started (RED WAY) 3) Runners may ONLY run in the visible Area (outer Circle). 4) Exeptions: Shortly leaving it for picking up a Healpack (BLUE +) 5) Runners MAY NOT harm each other with spells, that only do Damage/ provide no CC or Heal etc. (As e.g Morgana you may NOT cast W because it does not heal you on its own) (also item 3116/item 3022 does NOT allow you to use those Abilities/ Auto Attacks then). 6) Runners MAY BE harmed or effected positivly by the Players in the Circles. 7) If a Runner enters the "final" Circle (the one before the one they started), his/her Teammate on the Circle now runs to the Circle before where they start.

Deaths:

1) Runners dies: wait for respwan, then run to the Circle you are supposed to run to. Their Team MAY NOT start with a new runner, until ----------(1) their own Runner made it to the circle. ----------(2) The enemy Runner made it to the circle or already passed it. 2) Everyone else: they have to go back to their Capture Point.

You MAY use item 3345.

The Game ends, if the starting pair is again at the top Circle. The Team, which enters the Circle first, wins.

Alternate mode: Everyone is running at the same time, trying to reach the Capture point before their starting point. The first team, to reach all Circles, win. (Put notes in /all chat who has to end up where)


As I mentioned, I have not tested it at all and would like to hear some Feedback (especially from those, who played it). Did I miss something? Is it funny? Different rules would be better?

**Thanks for your thoughts :) **

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