ARAM team comps
ARAM team comps need to be restructured. I'm tired of going against too much poke/cc champs. I mean, there was a morg, lux, heimer, rengar, and forgot the other one on an ARAM match I did, and all we had were short range melee/burst champs, and we'd die before we'd get close enough to do anything. Its not about skill, its simply too much cc and poke to whittle us down and...cc us to death.
I see match types seem to have a pattern on ARAM. Heavy poke team vs heavy tank team, etc. I dont think its made entirely clear though, its just left for the team members to figure out, but its easier and more obvious when they have a heimer who can just pump turrets out on a single kill lane. I mean its a bridge, there's no way for me to come out of a bush and burst heimer down from another angle at all. We have to go through turrets, then get stunned by lux, then by morg.
So yeah, point is, the way ARAM's team compositions are organized needs to be changed I think. Some champs also should be auto banned.