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Turrets on ARAM and Summoner's Rift

EvilRabbitt··2 votes·718 views

Just a tip (assuming you are neither a bot or a player who is trolling). The tower will kill you, yes. But if it has 200 hp left, it doesn't have nexus style regeneration, and the enemy team is at least 3/5 people accounted for---- PLEASE TAKE IT. Just had to get that out the way. Getting tired of my team fleeing from a 12 hp turret.....with a ranged adc. Its embarrassing XD.

4 Comments

CrystalKamu1 votes

I get what you're saying. Sometimes I'm support or a tank though and chicken out from it in panic. x.x especially if about four to five of the enemy team has shown up and it's just me or a couple of others. Which isn' to say I haven't nabbed towers at my own risk on the rift all alone with out wards... This is an objective game. But it can be costly.

EvilRabbitt1 votes

I typed this after a few games where my teammates forgot to push. I ended up nabbing a tower with Teemo, and a lane with Jinx...iirc.....

CrystalKamu1 votes

Hey, at least you got it off of your chest. Target pinging the tower once may be good? Other than that, did the rest of yur games that night go smoothly?

EvilRabbitt1 votes

Don't remember lol.

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