Its a little late to mention this but about the WW reworks's w
Isn't it a little backwards how the red particles and all activate upon the ability's activation and not through its passive? I feel like it makes more thematic sense for the activation to just have the red ''pop'' effect like he is sniffing it out, and for the feral, animalistic, red eye trail state (which looks sooooo amazing) to activate from his prey's blood being spilt low health? It would even go along with how his monologue and dialogue devolve into animalistic snarls and the sort.
It seems disjointed that the change in character though that aesthetic shift in his character's personality caused by the hunting of his prey and the physical representation have their requirements to proc attached to opposing triggers.
Seems like a miss in thematic opportunity. :\
Edit Also, silly me i was tired, The eye trail isint the issue, its the red effect on rig on his back. It was late whoopsies :3