Make Galio more of a "Colossus" in-game

6FlagsFunnelCake·3/10/2017, 7:32:37 PM·59 votes·2,801 views

Lore-wise, Galio should be a gigantic, ever watching gargoyle of immense size. However, he doesn't really show that off too much in game. Is it possible for Riot to make his model slightly bigger and have a bit more 'umpf' to it. For instance, I think allowing him to make footprints like Kled on the battlefield can help, along with some more sounds of him stomping his feet as he walks. Just some little things to make him feel 'big.'

EDIT: Just to note, I don't think Galio should really be put to scale as he is in his splash art, as I know League is not at all to scale. But seeing gameplay of him, he doesn't really feel big, despite constantly talking about it in his dialogue. Playing him should give that feeling of being a stony hulking guardian of massive size.

24 Comments

Hige3/10/2017, 7:57:01 PM14 votes

his model should be increased by quite a lot, he should look at least bigger than gragas

I think they might refrain from doing so though because a champion's model size is technically a tank stat, being able to body block is an awesome feature that comes with model size.

That said, what bothers me is that they knew this was true in-game, yet they made him a giant on his lore... one thing is understanding that league isn't to scale, the other is simply throwing scale out of the window both on the lore and in-game

Bolwinkel3/11/2017, 3:21:58 AM5 votes

I hate how in his splash, he looks aged, and a little rustic. But in his in game model, he looks like an iPhone with the plastic peel thing still on it. I love the splash, absolutely beautiful. I just wish his in game model looked a little more rustic. Like he's actually been in a fight before and he's not a FNG

Troll Slaiyer3/11/2017, 2:14:51 AM5 votes

it was dumb to make him that gigantic in the first place

Seraphize3/11/2017, 5:51:57 AM4 votes

I agree, he should be like the size of a moderate stacks Cho'Gath (i.e not max stacks huge, but still not barely on par with Ivern, who's not even that huge in lore).

Just a suggestion, I don't know how hitbox balance works.

The Ecdysiast3/11/2017, 2:24:38 PM2 votes

He really shouldn't be this small compared to Cho'gath.

DWT123453/10/2017, 8:15:54 PM2 votes

I also think that his walking animation should be a bit slower. You never imagine giants as moving at the same speed relative to normal sized people, they are slow, and they fall slower dur to their size.

Elder Sandwich3/11/2017, 10:35:35 AM2 votes

I really like the direction of the new Galio his character is solid, but the fact he is so tiny compared to other characters is kinda sad. I can understand why malphite is small mainly just because he's an old champ. But specifically making a "New" champ that's literally a colossus in the lore and not even trying to display it with the model is real disappointing. Like Zac can become this huge blob that protects Zaun growing and shrinking with his health. Galio huge COLOSSUS that protects Demacia... Scrawny artist with a gun is taller. Just my 2 cents.

Ariel the Cruel3/11/2017, 7:04:01 PM2 votes

Nautilus yo.

Standgrounding3/11/2017, 7:45:36 PM1 votes

Make him as big as Max Size Cho'Gath, increase his tankyness and reduce damage.

abysswatchernl3/11/2017, 10:05:59 AM1 votes

to be fair thay did put a lot of Special Interactions in the new galio that makes him sound big i just dislike that thay made him a coccy fight junky instad of the protector sentery the old one is, and that makes me sad.

N Komaeda3/11/2017, 11:29:55 AM1 votes

Galio has a 125 attack range, which seems extremely weird to me. Why is it not 175? Then they could size him up