Is Rumble ineligible for new skins as IronStylus suggested in 2013?
Is Rumble ineligible for new skins until a VGU?
IronStylus, 2013:
"So, not to derail this thread, but I can offer some insight on this. If we're going to make any skin for Rumble that involves anything that isn't his current wonky mech, we have to essentially completely remake his rig and animation sets. This is one of the reasons it's been difficult to get the bandwidth for a Rumble skin that isn't just a geometry shift.
There are tons of amazing pieces of fanart I've seen of Rumble skin ideas, and some fantastic ideas! The only catch with putting Rumble inside anything from a high-tech mech, to a Sherman tank, or any other contraption, is that he's almost a completely new champion in terms of rigging and animation. That aspect of a champion, or skin, is a lot of work. It's presented problems in the past when we had more restrictions on bandwidth.
Fear not though, we have something in the works. Animation right now is going to have the bulk of the work for any subsequent Rumble skin however."
"i've said this a lot.
Rumble is completely unusable in his current form for anything other than a jalopy mech. Every cool fan submission, every awesome concept seen, is impossible to do on his current rig and animation set. Basically, the next skin will be a completely new champion in terms of concept, modeling, rigging, animation, and VFX. He's extremely resource intensive and a real pain to work with.
Any subsequent skin for him will basically be the same amount of work as a legendary.
Keep that in mind."
"The new skin in progress will be a much better foundation to build further skins off of. We can do this with a few things. A relaunch can be built on a new rig that was created from a skin if it meets quality standards."
Source:
http://www.surrenderat20.net/2013/06/ironstylus-on-new-diana-skin-challenges.html?m=1
http://www.surrenderat20.net/2013/07/ironstylus-talks-more-on-visual-updates.html?m=1