DARKIN IDEA
So every Darkin has its area of interest. Aatrox - War Rhaast - Murder Varus (his bow) - Pestilence / Revenge
There is 5 Darkin existing in the lore. There should be 2 more weapons.
My suggestions are: Dagger - Treachery ( ADC with returning magical dagger after thrown or Assassin with backstabbing, perhaps both at once) Staff / Scepter - Tyranny_ ( Mage) _ Staff - Zealotry/blasphemy (Mage, evil priest like support) Whip - Torment (Mage or crippling support) Chain - Slavery (same as before) Claws / Club - Savagery _(top or jungle) _ Flail with 4 heads (fire, Ice, poison or acid, electricity) - Chaos / Destruction (tank) Axe / Spear - Violence (fighter)