Suggest unique abilities for future champions that can be classified as unique additions to LOL.
Lets help riot games by giving them ideas of future abilities for future champs/VGU. Please swear that if you comment in this thread, your designs can be used by riot games to avoid copyright fighting in the future. Thanks!
The rules are simple, Just identify the ability that you're making for a future champ or a VGU.
So heres mine:
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Future Champ - a champion that can shrink. The champ is invulnerable in its small form but can move very fast because the champ is flying. It depends on the developer of the champ if it can cast an ability/ auto attack in its small form. If it can, i bet its gonna become an ultimate ability. The champ is like a fairy or something that can shrink until the size of a fly. Maybe like the Wasp or Antman but can fly.
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Future Champ - a female champion that uses its hair to attack. The champ uses psychokinetic control over her hair to move it. So when it attacks, this person can grip an enemy, toss it or pierce it. Maybe this champ can have the hair mechanic like energy. The more you use your abilities, the more you lose your hair. So, you need to rest for a while to grow them back like energy. Examples of this hairmancers are, Medusa from Marvels Inhumans, Flare Corona from Fairytail or Sindel from Mortal Combat.
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Future Champ - a champ that uses flash bombs/ flash abilities(dont confuse it with the flash spell that can blink you to a desired location). If the flash bomb was used, your screen will turn white. like this https://www.youtube.com/watch?v=U5yPXcf_VOg
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Future Champ - a dancer, a literal dancer that uses the Brazilian martial arts Capoeira. The champ can also hold weapons as its dances. maybe 2 fans with blades?
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Future Champ - a champ that summons pets/magical beasts that has abilities to attack/defend/heal. So this champ is called a Summoner (Don't be confused to the summoners in the old lore who summons champs in the SR). Maybe this champ can have a passive where you need to choose if youre gonna be an offensive type (making your abilities more offensive and changing your other abilities to be offensive types for lanes like mid/bot), defense type (making your abilities more defensive and changing your other abilities to be defensive types for lanes like top/jungle) and enchantress type (making your abilities more support type and changing your other abilities to be support types for lanes like mid/sup). This is like kayn's transformation however the champ wont transform its appearance but it will change it abilities to the one that you will choose later on. At the start, it will have a balance category to its abilities like Q=Offense, W=Defense and E=Support(Heal/Shield). After the champ hits lvl 5, the champ must choose 1 of the three types. If the player didn't get to choose until the champ hits lvl 6. the most leveled ability( for example Q for offense) would be set default to the transformation. If there is a tie for example you set lvl 2 to your Q and W, the most used ability would be the defaulted one, so choose wisely. After transforming, all your abilities gets replaced except the same ability that you picked. For example, you picked the offensive type, all your abilities gets replaced except the Q ability because its a offense type already.
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VgU/VGU: Olaf - just make him a stormborn ursine please! and change all of his inconsistencies in the new lore.
So what can you say about this? drop your comments and your suggestions below. Peace out!