Really Riot? Emotes Cost RP?

fatyboomboom··61 votes·4,189 views

Come on now Riot I thought yall were comin up with was for players to dump their excess IP (soon to be essence) and when I got to check the emotes your pricing them with RP? I mean you charged IP for runes and they actually have an impact on gameplay.

Don't tell me your gonna try to keep it like that because i can promise you I'm not spending a cent on this stuff knowing that the emotes for blizz games are practically handed out just for playing the games (sometimes just there by default too). With skins for champs and wards I understand you can see that stuff all the time will your playing without it disturbing you but you only see emotes for a little while and it pulls you away from gameplay to pay attention to them.

I don't know I might be overreacting but when i went to the store thinking that it was just some silly new content to make playing superficially more fun I was feeling good about it and then I saw they cost RP and my first thought was "wtf riot...", then I checked the pricing and thought "I could buy a skin for the same price as a few of these trinkets that mean absolutely nothing to gameplay". At least skins have visually pleasing movements and something you can almost always enjoy in game.

Does anyone else feel like Riot just gave us the finger?

48 Comments

MF is my Waifu17 votes

I was actually interested in getting some. When I saw they cost RP, I changed my mind.

I don't need this feature that badly, sorry.

Chembaron Yamada11 votes

Same here, some of my favourite champs got emotes. Blitzcrank Caitlyn Jinx Ziggs

Really wanted to get these, but then I saw the price... I won't pay that much just for emotes, sorry.

Corrupt Bliss2 votes

Emotes function similarly to skins. I'm sure many of you have purchased skins costing 975 or less, which have zero changes to particles, voiceovers, etc. The only change is the actual look of the champion. Emotes are similar. They provide a way to express yourself through your champion and emotes. They cost less than the majority of skins. They're optional, and have zero effect on gameplay. All I see is a bunch of whiny kids crying because they want an emote, but won't go work for them :P

GGLineaR6 votes

Costing RP is one thing. Having them be overpriced is my issue.

What is it, like, 2 bucks per emote while it's on discount?

That's a tad much, dontcha think?

Beyond Legends1 votes

Depends on riot new leveling reward policy is really. Beside I don't understand why people were surprised really considering this what most FTP games don't usually give out cosmetic thing for free. Ovewatched isn't a FTP game , you had to pay 30 dollara for the game.

GGLineaR3 votes

No, actually. It doesn't matter what the leveling reward policy is at all.

4 or 5 dollars for one shitty emote is not okay.

And don't bring up Overtrash. 40 bucks for the game normally, 60 dollars for the addition of 4 shitty skins. And they understocked the 40 dollar console versions on purpose, so you had to pay 60 dollars.

Not to mention, they popularized the cancerous loot box economies in paid games.

Game isn't even worth 10, imo.

DrCyanide1 votes

What you see is a bunch of customers giving feedback that the supply/demand curve for Emotes is way out of wack. Yeah, some people may buy them, but the price has killed the demand for the vast majority of the people I've talked to (both on the Boards and IRL).

I see a lot of parallels to Chromas when they first came out. Riot stuck to their guns on their price, and customers stuck to their guns on "it's not worth it". Eventually Riot buckled, creating IP sales for some Chromas and increasing the quality of new Chromas to the point that customers agreed they were worth the price.

If you want to see that as "whiny" then that's on you, but I see it as customers giving feedback that Riot missed the mark. There's a reason Riot's surveys ask if you feel like you're getting a fair deal on RP and what you can buy.

Corrupt Bliss1 votes

Feedback is a very important aspect to any game. I feel fair and well thought out feedback is constructive. But bitching on boards and saying "OMG RIOT WTF IS WRONG WITH YOUR BUSINESS DECISIONS?!" is not constructive feedback. I'll agree, I would love to see an IP/Blue Essence price integration, but does having a high starting price REALLY warrant a shit storm?

MF is my Waifu2 votes

[{quoted}](name=Corrupt Bliss,realm=NA,application-id=6kFXY1kR,discussion-id=Q3PHXhPA,comment-id=00000000000000010000,timestamp=2017-10-12T23:15:19.368+0000)

but does having a high starting price REALLY warrant a shit storm?

Yes.

Chembaron Yamada2 votes

Like GGLinear said, I don't have a problem with spending RP on them, I buy skins as well. But I think that they are simply too expensive. They don't have to make them for free by making them IP purchasable, but I won't see myself buying these for that prize....

Corrupt Bliss1 votes

Well then state that. When the majority of comments are "OMG EMOTES REALLY SUCK STAWP RITO" it is a bit sad, and especially when comments like "Did you really expect anything different from the greediest company in the history of gaming?" it just becomes unwarranted hate for no end goal.

Myllandra1 votes

I wouldn't say it's unwarrented...but preaching to the choir won't accomplish much either

Fellinda1 votes

That's the thing, players (and Most people for that matter) have no problem working for something that's Worth the costs...these emotes, these temporary Flashes of emotions, they're simply Not Worth Federal Currency! They are Beyond the point and purpose of skins. If anything Skins are meant to represent the pride that that a player has in the game and/or for whatever champ or ward they're repping (for example, my bf is a Huge fan of SKT's head coach Kim "kkOma", and though he doesn't Ever bother with ward skins he Immediately got his ward skin because he wanted to rep it in game as a fan). That being said, though these emotes are expressive of the players "feelings" at the time, that's Basically it, That's where it starts and ends. The moment you press T and whatnot, it's done and will be out-of-sight and forgotten by you and Every other player in that game in a matter of Seconds..heck it might not even be noticed (lol), OR worse you might even choose the wrong one by mistake and look like either a jerk or an idiot for it (lmao). In any case, it's not necessarily that fans are being "whiny kids" and "crying" about this, they, like myself, are just speaking their mind that this feature should genuinely Not costs RP but rather costs blue essence instead, which would be a more reasonable and sesnsible way to "work for them", given their limited purpose and game-presence.

Koutalomancer9 votes

I don't even mind that emotes cost rp, but the current price point is ridiculous. I was curious about the emotes, but when I checked them in the store curiosity instantly changed to "never ever gonna get any".

Warwick Main5 votes

The best reason not to purchase emotes is that they're able to be disabled by other players. You can display what, 6 emotes in game? Even with the discounts that's over the price of a normal skin in game that people can opt out of viewing. Idk just seems like a waste to me.

Corrupt Bliss3 votes

Emotes are for my pleasure. I don't know if an enemy has muted my emote. I don't care, honestly, if they do. I still spam my M7 and Thumbs Up every time I die or get a kill.

ModAcademy Kayn2 votes

Come on now Riot I thought yall were comin up with was for players to dump their excess IP

Unless they specifically stated so, aren't ya disappointing yourself? You raised your own expectations, ya assumed your own prediction, and you let yourself down with the actual result.

Frankly myself, I'm not surprised. With Runes out of the sales frame, they just replaced it core to the games theme of it's F2P, cosmetics.

fatyboomboom5 votes

fair enough, never underestimate the new riots greed i guess. Sad to say i think its worse then blizz now

ModAcademy Kayn5 votes

/> disbands the old Rune system that gave them money, gives all players Free Runes, compensates regardless with Blue essence and Shop with loot for IP/BE

Aight.

Dreamspitter1 votes

[{quoted}](name=Dr Mercy,realm=NA,application-id=6kFXY1kR,discussion-id=Q3PHXhPA,comment-id=000100000000,timestamp=2017-10-12T07:36:00.806+0000)

/> disbands the old Rune system that gave them money, gives all players Free Runes, compensates regardless with Blue essence and Shop with loot for IP/BE

Aight.

How did old Runes give them more money? Remember you get 5 pages for free as presets. Then 2 custom as always. You can still own 20 pages outside of presets. SO people will still buy them.

1sst Time Zed2 votes

{quoted}

How did old Runes give them more money? Remember you get 5 pages for free as presets. Then 2 custom as always. You can still own 20 pages outside of presets. SO people will still buy them.

5 pages for free my ass, it's been 2 since when I started early S6

Dreamspitter1 votes

{quoted}

5 pages for free my ass, it's been 2 since when I started early S6

I'm talking about S8.

So really you're getting 7.

1sst Time Zed1 votes

{quoted}

I'm talking about S8.

So really you're getting 7.

ah,no context, my bad,good to know*[slayer-pantheon-thumbs]*

Koutalomancer6 votes

Really?

In the old system you were pretty much covered with two rune pages (and maybe a few more for champs with special needs), but you pretty much needed a dedicated mastery page for every champion.

Now it is one system and while you keep your old rune pages you have to fulfill both purposes with them. And to make it sound like they are being generous they are giving you a currency that everyone has enough of already (which apparently manages to convince you that you are being done a favor - you buy a lot of insurance too, don't you?).

They will make tons of money with this one.

Corrupt Bliss3 votes

They are being very generous. Riot is losing a lot of potential money from this over-haul. Further, players will be spending less on champions through RP as well. For a F2P game, League of Legends is phenomenal.

Also, if you made it through with only two rune pages I'm amazed. I play adc/mid and would need at least 7 to get by.

Queen of Thunder1 votes

[{quoted}](name=Corrupt Bliss,realm=NA,application-id=6kFXY1kR,discussion-id=Q3PHXhPA,comment-id=00010000000000010000,timestamp=2017-10-12T17:31:06.379+0000)

They are being very generous. Riot is losing a lot of potential money from this over-haul. Further, players will be spending less on champions through RP as well. For a F2P game, League of Legends is phenomenal.

Sorry, but this is complete bullshit. In HotS you bescially can get everything for free and still this game earns a lot of money withotu any shitty forcing liek riot does liek every fcking event. Riot is one of the richest publishers with a VERY low number of employees. PLEASE stop acting like riot is fckign jesus christ in one company. [sg-lux-2]

Velzard of Koz2 votes

Runepages will still be content to purchase. So they aren't losing any RP on that one.

Corrupt Bliss2 votes

Rune pages can be edited in champ select. You can now get by with only one if you're paying attention.

Beyond Legends2 votes

LoL blizz makes to pay extra for a Paid game. Riot runs on a FTP model and compare to other FTP games Riot is quite generous.

fatyboomboom1 votes

Ya and most of their games are better supported because of that extra cost. That's never been in question with them, it was the original business model for any games made when most of their games got off the ground. Extra shit I can understand having a price tag but emotes aren't something that should be considered extra, they're a method of communication. In an online game where teamwork is implied methods of communication shouldn't cost extra.

I read from someone else that they planned on switching the pricing to IP's replacement essence as well. I was not aware of this when I made the post. More or less i was outraged when i discovered riot was trying to make bank off something that I've seen universally free from other games I've played.

Also I'm not sure if anyone else noticed these tactics riot just tried with emotes to essentially make money off of players with addictive personalities. Everything about their setup when I started playing some years ago were just fine. Then these money grabbing tactics started popping up here or there. Anyone remember when you could easily spectate a random game or most anything in the client? That got done away with when it was decided that it was a possible threat to their paid streaming. I know I pitched a fit in the forums when that happened because I used to love spectating games in the client as i was eating or doing something else. Then when they've become an established brand for a few years they pull this crap with emotes. From what I'm seeing this was blatantly done to appeal to addictive weaknesses. Having a game as play for free and make money off the gameplay from those who are truely interested is fine and a fair trade but to try and drop a real price tag on something as simple as emotes (which is normally offered for free with chat methods) just makes it feel like their now just attempting to squeeze as much as they can out of the players. I get riot needs to make ends meet and expand but this game has been slowly funneling to a heavier price tag, all the while attracting players with the enticement of free to play and making it easier for players to be reminded of things they can spend real money on.

For those in charge of riot at this point its not about a fun game and a healthy community. Its about how much more they can make off it. That much has become plainly obvious with these overpriced emotes.

bottlerockett5 votes

[{quoted}](name=Dr Mercy,realm=NA,application-id=6kFXY1kR,discussion-id=Q3PHXhPA,comment-id=0001,timestamp=2017-10-12T07:07:04.662+0000)

Unless they specifically stated so, aren't ya disappointing yourself? You raised your own expectations, ya assumed your own prediction, and you let yourself down with the actual result.

Frankly myself, I'm not surprised. With Runes out of the sales frame, they just replaced it core to the games theme of it's F2P, cosmetics.

I guess it has more to do with the fact that numerous companies provide emotes/sprays free of charge, whereas riot thinks a doodle of Jinx is worth $5. It is dissapointing, when Riot contradicts what the entire industry does regarding in game emotes.

Beyond Legends3 votes

Honestly I call bullshit on that statement. Most game you have to pay for emotes through a random loot system, and Overwatch is a paid game and even then you have to grind for them.

Dreamspitter1 votes

[{quoted}](name=Beyond Legends,realm=NA,application-id=6kFXY1kR,discussion-id=Q3PHXhPA,comment-id=000100010000,timestamp=2017-10-12T10:55:53.709+0000)

Honestly I call bullshit on that statement. Most game you have to pay for emotes through a random loot system, and Overwatch is a paid game and even then you have to grind for them.

The exact value of a particular cosmetic is hard to determine. Given you can't buy premium currency and it's random. But....at launch it was calculated Overwatch had some $750 of cosmetics given the odds and price of boxes, and returns on duplicate items.

Beyond Legends1 votes

How do they calculate that. but my point is that very few FTP games simply gives out free cosmetic additions such as emotes.

Dreamspitter1 votes

[{quoted}](name=Beyond Legends,realm=NA,application-id=6kFXY1kR,discussion-id=Q3PHXhPA,comment-id=00010001000000000000,timestamp=2017-10-12T16:30:30.513+0000)

How do they calculate that. but my point is that very few FTP games simply gives out free cosmetic additions such as emotes.

It's climbed to more than that, as of present.

https://www.forbes.com/sites/insertcoin/2017/04/24/the-cost-of-a-complete-overwatch-item-collection-is-between-1000-and-3000/#2d0edd36886f

fatyboomboom1 votes

Games like overwatch are sold to players in the classic way that you have to purchase the actual game before playing, completely fair. Their EXTRA content (emphasis on extra) is also earned for playing or by paying, also fair.

A game like hearthstone is based on the concepts of trading card games, which has always been about pay as you play on. This is nothing new, I've spent more then a pretty penny on magic the gathering cards and felt no regret for it.

I don't blame game development companies for trying to make money on extra content and I especially don't blame blizz for where they took hearthstone. Its a logical conclusion for where that games standing right now based on where i saw other strategy card games from the past go. That's why I stayed clear of it, despite friends and other blizz games offering free prizes for trying hearthstone out.

Just as I said in my original post, I still haven't paid a cent towards those overpriced bits of art and its up to other players to decide for themselves as well were to draw the line for a financial investment into a game. If you think something is absurd with a game don't buy into it. The obsessive need to complete a collection in a video game is easily prayed upon by the owners of said games.

This entire thread, to me, has just been about putting my foot down about things i consider stupid as a player and to point out how easy it is for video games to cater to addictive personality traits. Which to me comes back to that whole obesity argument and restaurants' responsibility for it. The answer, to me, being they have no responsibility for their customers choices, they're simply selling a product/service. Its in the customers hands to decide moderation and whats fair and by continuing to buy into what their angry about continues to make it fine. The same applies to video game content as far as I'm concerned with this article. If you don't like what a game like hearthstone has become then tell some people if you feel like it and leave it behind, I've done the same to WoW when i stopped feeling the same community presence and how horribly it started pandering to a lazy player base (in my opinion).

fatyboomboom1 votes

Yes they're a part of a pay system in the games your talking about but there's also opportunities to earn that very same loot for free as you play in most cases. Riot used to allow people to pay for runes with EITHER rp or ip. If they included an ip option to purchase these emotes this post would have never happened.

Spank the Fox2 votes

Wow first thread I've seen on this topic.

Thank you for your contribution

Shonty7862 votes

There is really one way to explain this at the end of the day..

Sad.[cass-cry]

Sukishoo1 votes

yall were comin up with was for players to dump their excess IP (soon to be essence)

That will be what the Essence Store in Pre-season is for.

Mecha Hippie1 votes

Did you really expect anything different from the greediest company in the history of gaming?

The answer to their greed is to not buy their shit. They haven't released anything of value in years anyways. Fuck them.

Beyond Legends5 votes

LoL greedy? Compare to every other company who run the FTP game model Riot is quite nice. It's freaking cosmetics to show, honestly you people are isane for bitching at the gift shop extra's.

Draden1 votes

People need the stop with the 'losing money because of rune change', you realize runes could never be purchased with RP right? They are not losing anything. As far as these emotes, I'm with most others, too much for me to care about. HotS gives them in boxes for free frequently.

Mister Support1 votes

Oh man how dare Riot as a company try to sell a product they make that is purely cosmetic for RP HOW DARE THEY! Its not like theyre releasing some blue essence shop in the preseason that will include emotes...oh wait they are.

fatyboomboom1 votes

IDC if riot tries to make money off their work when possible but if they intended for emote prices to land on a free currency earned for playing then why would they start it off as pay real $ for it? Doesn't this feel like a drug dealer testing the waters to see if their customers will deal with a "convenience fee"?

Camille Ferrøs1 votes

Its really MEHHH with the RP cost...pls rito give me a emote in hextech chest pls

RoyalAxel1 votes

cannot believe you are that greedy of a company that you want us to pay for GOD DAM EMOTES!!!! whats next, mastery level 7 you have to pay for?

Fellinda1 votes

I feel the same exact way, and you basically said it all #fatyboomboom. I thought it'd be a cute and funny way to express how you were feeling at the end of a team fight or even just before you get heinously ganked in the face (lol), but when I Saw it cost RP for them I was like "What? RP? Really? Why? It's reallly Not something Worth money like that, at least Not like Skins for champs and wards are." Seriously, it's Just an emote, the concept having originated from emoticons and emojis and gifs and all the sort that are basically Free to use and select from in most social media and even other games (as faty also mentioned). Why make it cost RP? It has No real weight for its value and is Purely, and for a very temporary amount of time At a time I might add, aesthetic! And in No way affects gameplay and, if anything, might hinder it or even induce Negative reactions by players for the most part (as can be understood by many of those who've had a "Rank 7" symbol flashed at them by an enemy after being outplayed). Anyway that's my case with this whole "emotes costing RP" thing...now what y'all have done with the Orange essence value market is a-Whole-nother Bigger thing I Definitely wanna get into in a separate thread, because That was just botched to hell, but like I said I'll save that for another time...in the meantime please take your fans into consideration Riot, don't just sell out for profits above the happiness of your fan-base just to make a little extra money and have your game found in the dust of online gaming history as a "Once Great.."...

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