This prob should have gone in game play but I just auto pilot over to this section when I sharing new stuff
Ivern Jungle Ornn top meta inc.
1: No ad assassin item (unless you count BC) 2: Mages and most ADCs will only have 1 option for what they upgrade (mage's being a pretty late-game item too) 3: It's a bit lame imo if they're just stat increases. Probably easier to balance that way, but still a touch disappointing.
IIRC, a red did say the unique effects will also be buffed, although new effects won't be added.
AD Assassins could build Triforce is they have an Ornn on their team.
Well that's definitely makes them more interesting. Probably going to solidify him as the most guaranteed late game win champion though.
I think the most interesting thing about this champion is going to see how Riot balances him. xD
2.Well it was said that most people will buy the Ornn upgrade as their last thing anyway,because they simply aren't that cost efficient. 3.I think this is to make it a bit more simpler for his teammates to play with him.I mean imagine if he added unique effects to the items,then you'd need to learn to play with these items that you can only have if you have Ornn in your team.
Apparently they are improving the unique effects of these items (not adding anything new to them). I imagine the IE one, the Redemption one, and the Aegis one could potentially be worth building early (especially since the sup ones are only 500g to upgrade compared to 1k for the others). Note, I said potentially, I'm by no means certain or even confident in that.
at least theres a small incentive to buy rabbadons now, if the 'increased stats' are worth it.
well it gonna be about 1000g worth of increased Stats
ok so when are we going to be able to actually know EXACTLY what the stat changes are?