Elementalist Lux unfair skin
This skin's animations are difficult to see and lux changes different colors so it is not as easy as usual to identify her, especially in intense teamfight situations. Not cool.
This skin's animations are difficult to see and lux changes different colors so it is not as easy as usual to identify her, especially in intense teamfight situations. Not cool.
Im here to comment because I want to but If I have any opinions Ill get down voted by the Lux hype players or the "I cant see" players.
I am a crab.
I would just like to be able to see who I am fighting. They may as well have let you buy a stealth skin for Lux like shes Evelynn lol
How2counterLux.
Turn sound all the way up.
Turn brightness all the way up
Turn everything all the way up
Die when she cast a spell from shock.
thats pretty funny :)
Glad you liked it! :D
I actually agree.
I literally walked in to a Lux ult and died today, because the animation was different from her previous ult. I hadn't expected it to be her ult and was focused on dodging the Jhin ult so I didn't even really think about what it was. Just outright walked in to it. Actually had it entirely dodged and would have survived the Jhin bullet too...
It actually is unfair, the nature lux evolution ult indicator blends in with the terrain, so it becomes harder to notice. I get that riot is trying their best to make this skin look the best it can but this is just plain out unfair.
????
They kept the ult indicator the same for all forms, which is a red line. It was actually widened before the skin was released for more clarity.
https://gyazo.com/4c038b3757e1063aca83bcdb9ceaf9b2
http://na.leagueoflegends.com/en/news/game-updates/patch/patch-623-notes
She has the same body type all the way through, and the ult is just a red line for an indicator. It's about the same as always IMO.
her q and e are super hard to see so it's indeed p2w
It is really hard, I can't see then I just died.![]()
I agree, and my board just disappear, I reported the same concern just like you.![]()
From the 7.1 patch notes Elementalist Lux VFX We've heard feedback around the clarity of Elementalist Lux's visuals, and have a few changes to address those concerns. E - Lucent Singularity’s missile has been adjusted to better distinguish it from Elementalist Lux’s other effects. It’s now primarily swirling ribbons of light. Adjusted W - Prismatic Barrier’s shield visuals on several forms to maintain similar levels of brightness and noise Warning indicator on R - Final Spark adjusted to be immediately visible on-cast, rather than brightening over the duration