Still being editted and updated. lost original post ):
Needs to be redefined by their region:
Shurima
- no longer a yordle? doesn't feel shuriman other than mummy wraps.
-love old visuals and lore; new lore makes his visuals feel like man in the iron mask rather than entombed sarcophagus.
- feel like displaced zoo animals rather than natural residents; could be justified by lore...
Urtistan( if influenced by the regions around it ?)
- doen't appear to be a desert dweller, crazy time control tech?; Could be justified by lore...
Icathia/Void
- may need just model/texture update
- high tech breathing mask?/blue skin?
- Complete visual overhaul needed; feels too Spawn/lizard-like rather than Void insect
- just needs model/texture update
Freljord
- pending lore rewrites; Brand doesn't look like a person with his own will or motivations. The possessed body that Brand is in could hint at his lokfar origins. At least have Brand look like the end game boss he's suppose to be rather than forgettable minion fodder.
- Nunu should look like Feljordian child rather than santa's elf.
- Udyr's base model needs an update; Himalayan mountain monk might be an interesting visual direction.
Demacia
- green and yellow/gold don't really read as a demacian color scheme. perhaps slate blue instead of green?
- misshapen dragon armor?; needs clean straight lines.
- lose a little armor and gain more regal mage robes; perhaps just a model/texture update.
- may just need a texture/model update but I think her Ironscale skin should be swapped as her base. She looks to feral to reside in Demacia as is. If her human form armor isn't biologically a part of her body then she should have armor that looks like it came from Demacia.
- i like her current visuals but it doesn't really fit demancia.
.
Locations and champs with conflicting visuals among themselves and the location
Piltover- "City of Progress or what the hell does hextec look like?"
- sniper/sherrif from victorian steampunk universe
- dieselpunk helicopter flying yordle
- lore justified visuals... but could have the glove look to be more shuriman in origin.
- this is what i think piltover as a city and hextec should look like. bold clean shapes and colors that reference clock work but have futuristic edge.
- possible lore justified visuals... still looks like dieselpunk 80's punk rocker.
- too much victorian clockwork not enough hextec
- looks like piltover criminal, i.e. jinx, rather than police officer. Also dieselpunk as opposed to hextec for her gloves.
Mount Targon - needs story, any story at all.
- walking grecian/roman cliche
- high contrast modern clean sharp lined body suit with classical armour bits.
- lower contrast body suit with overlapping non-referential armour bits.
yordles/bandle city- visual unification in progress(?); needs to refrence current residence when appropriate.
Zuan- whatever the hell it is; figure out a visual style and stick with it. I would have suggested dystopian diesel punk but a lot of piltover is already co-opting it.
Displaced champs - figure out where the hell they belong and then give them a visual update
,
,
,
,
,
,
,
,
, 